I landed a ship on a vita planet and suddenly ups spikes down to single digits. This persisted for a minute, then it settled into the mod taking about 10 of update time and would never get back to the usual 0.02 or so when sleeping. Tried some debugging and this same type of problem also happens when a planet surface gets trimmed. I also tried doing the mod removal steps, and while the setting is off (that should disable the mod) it still eats up the same 10 of update time. What makes me think this is a bug and not intended behavior is that landing on Nauvis or trimming Nauvis does not cause any update time problems. Makes me think there is a problem with checking if the surface is a space zone.