Advanced HUD

by AceDubs

Comprehensive HUD system with toggleable displays for day/night cycles, biter evolution, production rates with interactive graphs, and automatic bottleneck detection. Click any item for detailed analysis with historical charts. Customize your interface with only the information you need!

Utilities
a month ago
2.0
2.15K

g Science per minute

a month ago

For those of us playing to beat SPM objectives, displaying the current 1 hour science per minute consumption would be really handy. Nice mod, btw.

a month ago

Thank you for the suggestion & compliment, I can look into getting that implemented in a future update.

New response