Actual Craft Time


Display actual craft times for assemblers, furnaces and rocket silo

Utilities
4 years ago
0.16 - 1.1
17.3K

g Mod conflict with Mobile Factory

4 years ago

The Mobile Factory mod has several buildings with a craft speed of 0 that do their work via scripts. When selecting one of those buildings with Actual Craft Time active, the game crashes with the error:

Error while running event Actual_Craft_Time::on_gui_opened (ID 84)
Actual_Craft_Time/control.lua:7: invalid format (width or precision too long)
stack traceback:
[C]: in function 'format'
Actual_Craft_Time/control.lua:7: in function 'truncateNumber'
Actual_Craft_Time/control.lua:683: in function <Actual_Craft_Time/control.lua:648>

4 years ago

Can you tell me what version of MF this occurs in? I get an error with MF 0.0.188 so I can't test it. Also specify one or more of the buildings that cause the error.

4 years ago
(updated 4 years ago)

Still happening in the latest version of Mobile Factory as of this writing (which happens to be 0.0.191). One such building is the "Ore Cleaner".

4 years ago
(updated 4 years ago)

Still happening in the latest version of Mobile Factory as of this writing (which happens to be 0.0.191). One such building is the "Ore Cleaner".

4 years ago

ah ok, got a divide by zero case. I'll have to think about a solution. As of now consider Mobile Factory to be incompatible with ACT

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