Actual Craft Time


Display actual craft times for assemblers, furnaces and rocket silo

Utilities
3 years ago
0.16 - 1.1
15.7K

b Does not auto-close in some circumstances.

4 years ago

This is probably a minor bug, but the crafting time window does not auto-close under all circumstances when the entity window clsoes, e.g. when you remove an entity while it is open the recipe window clsoes but auto-craft stays up, at leats until you open and clsoe another entity.

4 years ago

Technically it's not really a 'bug', undesirable yes. The only way to 'fix' it would be to check for validity on the entity every nth tick which is something I don't want to add. There are cases where the game doesn't create events and so the mod can't listen for/act on them.

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