b Still crashing with 0.3.6
Yep, same error with a Lab:
Error while running event Actual_Craft_Time::on_gui_opened (ID 83) __Actual_Craft_Time__/control.lua:33: attempt to index global 'player' (a nil value) stack traceback: __Actual_Craft_Time__/control.lua:33: in function 'getRecipe' __Actual_Craft_Time__/control.lua:388: in function <__Actual_Craft_Time__/control.lua:375>
It looks like the
player variable is never defined, hence why it is
nil in the control.lua file at:
local function getRecipe(entity) local recipe if entity.type:find("lab") then recipe = player.force.current_research
It looks like on line 388 where this function is called via
local recipe = getRecipe(entity), the line immediately above it on line 387 contains
local player = game.players[playerIndex], and it looks like this player should actually be passed in to the
getRecipe function as another argument.
In addition, the
getRecipe function is also called on line 595, and there is also a local
player variable in scope then too that should be passed in as well.
wow, how could I miss that. I swear I looked over it, I was sure I didn't need anything other than entity passed to getRecipe. fixed v0.3.7
I have crashes like those, maybe it has something to do with bob's machines and/or bob's modules, I have both