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Removes the restrictions on productivity modules in beacons and allows those modules to affect ALL recipes. Also provides settings to change vanilla beacon stats. All features can be disabled individually - no forced side effects.
Small changes concerning balance, gameplay, or graphics.
Allows productivity and quality modules in beacons, productivity in all recipes, and in the recycler.
Small changes concerning balance, gameplay, or graphics.
Make changes to any number of recipes, export/copy the exchange string, and paste it into the startup setting to see them take effect. (Ctrl + \)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlimited Power, Avaible recipe Form the start. Play a game where you dont have to worry about energy.
Mods introducing new content into the game.
Adds a custom Electric Mining Drill for which mining speed, area size and module slots can be configured. Energy use, pollution rate - and optionally recipe ingredient cost - scale with mining speed to somewhat preserve game balance. Has support for custom ore categories.
Mods introducing new content into the game.
Character entity will not be moved by conveyor belts. - No equipment required - Technology for the equipment is hidden - Recipe to craft the equipment is hidden
Mods introducing new content into the game.
Damage dealt to your enemies will contribute to your technology research. Includes settings to scale the effect damage has on research progress, unlocking early research options, and to disable the lab recipe. The only good bug is a dead bug!
Small changes concerning balance, gameplay, or graphics.
Customize module properties. Customize beacon properties and support production and quality. Support beacon overload mode. Cancel formula module restrictions and 300% production capacity limitations. 自定义插件塔属性,插件属性,可选取消300%产能限制,任意配方支持任意插件,支持过载模式
Small changes concerning balance, gameplay, or graphics.
Provides options to modify crafting inputs, outputs, times, research and more! Last Update Version: 1.0.1 Date: 24. 06. 2025 Fixes: - Fixed crash from Krastorio 2 due to new amount_min, amount_max outputs for sand
Small changes concerning balance, gameplay, or graphics.
A simple factorio mod inspired by SpaceBlock. Contains void resources duplication recipes, linked chests, low-tier power generator and a little piece of magic. Rich items descriptions in EN, RU and CN
Mods introducing new content into the game.
What this mod do? This mod allow you to change at will amount of core fragments in recipe as well as change recipe output ores and fluids amount and chance. Mod is dedicated to use with BZ mods and K2 to reduce amount of resources (mostly rare resources) aquired from core miner.(if you want you can use it to make core miner insanly op)"
Small changes concerning balance, gameplay, or graphics.
Allows you to customize and tweak cliff explosives makes them cost 1 grenade and 1 explosive by default, this also provides settings to tweak the Tree Nuke mod recipe but DOES NOT change it by default.
Small changes concerning balance, gameplay, or graphics.
Make Furnace Recipes FAST with FAST Furnace Recipes. Multiply Furnace Recipe Speeds by up to 256 for all Furnace Recipes.
Mods introducing new content into the game.
Adds recipes to trade resource and materials for coins and buy back what you need
Mods introducing new content into the game.
This mod adds in recipes to create resources cheaply for testing purpose
Mods introducing new content into the game.
Reduces the cost of individual items by multiplying the output and time values of most recipes. Settings are provided to prevent multiplication of user-specified recipes, and to adjust the output and time multipliers.
Small changes concerning balance, gameplay, or graphics.
Allows receiving free samples of the items in each of the unlocked recipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Minor modification to allow sand to be converted to stone, simplifying (for me) the high end ore processing of Space Exploration. Requires AAI Industries. Recipe is a net loss.
Small changes concerning balance, gameplay, or graphics.
Customized modpack/play-stuff. SE + KR2 + BZMods + some QoL mods lol. Mostly a huge refactoring of 5Dim to have more cohesive Tier unlocking so the factory has the same color on all items instead of being so piecemeal. Pie in the sky dream is to refactor some of the recipe ingredients for them as well to use the new items/resources in SE + K2 + BZMods.
Collections of mods with tweaks to make them work together.
Adds technologies that unlock recipes with increased input and output. This helps UPS save money by reducing the number of machines. Popular mods will be supported.
Mods introducing new content into the game.