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This mod allows you to FULLY customize vanilla module effects and levels, along with beacon settings. Perfect for those who want specific modules, but don't know how to mod.
Mods introducing new content into the game.
Selection tool to reveal part of the map. Based on shadoworld56's "Map Reveal Tool"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a GUI Menu that allows fine grain control of your starting items and can be used at any time to fine tune your loadout. All mods should be supported and will be placed in the correct menu, failing that it will land in misc-items.
Mods introducing new content into the game.
Launch satellites into space and let them be your eyes in the sky! After launching sufficient satellites, unlock the ability to toggle on and off the fog of war, scan new territory, or enter "Satellite Mode".
Mods introducing new content into the game.
This mod adds settings that will change base robot cargo capacity(later on ill change technology changes+yes/no ability to add infinite technology most probably being based on downloads so go download to get updates ! :D) just don't forget to configure it otherwise it won't have effect!
Small changes concerning balance, gameplay, or graphics.
Fork of Quality adapted for Space Exploration. Original mod by Wube Software. SE tweaks by DeadMan.
Large total conversion mods.
Mods introducing new content into the game.
Unlimited Power, Avaible recipe Form the start. Play a game where you dont have to worry about energy.
Mods introducing new content into the game.
Start the game with construction bots, a roboport, and some solar panels.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows to adjust length of the day and choose brightness and color of the night, zoom-to-map, night-vision and so on. (This is a purely graphical change which does not affect the game mechanics.) By default it is set to dark night, green nightvision and desaturated zoom-to-map. "Factory moves fast, growth and maintenance required, nature does not let."
Small changes concerning balance, gameplay, or graphics.
1、人物属性修改 2、六个好看的插件 3、三种好看的地板,可以作为地基使用 4、一套加强机器人物流 5、一种燃料、一种子弹、一种火箭弹、一种磁轨炮弹、一个采矿机 6、无限机械臂运力加成科技、箱子可筛选、火车可以装模块插件 7、任何配方都可以用产能、解除产能上限 8、开启装卸机、关联箱、单带分流器(暂未开启) 注:如果你有好的主意,可以在评论里说明,也可以加QQ群:856448509!
Mods introducing new content into the game.
Precisely tweak technology costs with decimal multipliers (0.5x, 1.2x, etc.), offering fine-tuned control beyond the vanilla game's integer-only setting. Also includes advanced options for infinite tech and tier-based cost scaling.
Small changes concerning balance, gameplay, or graphics.
Make modules great again! Gives all modules a significant bonus to the base stats.
Mods introducing new content into the game.
Quality holmium ore finally yields you more.
Small changes concerning balance, gameplay, or graphics.
Customize module properties. Customize beacon properties and support production and quality. Support beacon overload mode. Cancel formula module restrictions and 300% production capacity limitations. 自定义插件塔属性,插件属性,可选取消300%产能限制,任意配方支持任意插件,支持过载模式
Small changes concerning balance, gameplay, or graphics.
Damage dealt to your enemies will contribute to your technology research. Includes settings to scale the effect damage has on research progress, unlocking early research options, and to disable the lab recipe. The only good bug is a dead bug!
Small changes concerning balance, gameplay, or graphics.
Allows the player to change: Cost, Result, CraftTime, UnlockedFromStart, Stacksize if not using BigBags.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds underground mines extracting ores from anywhere. (forked from Opteras)
Mods introducing new content into the game.