Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod focussed on giving better and specialized tanks. Giving you more options to attack in early and mid game.
Mods introducing new content into the game.
Adds 13 new unique Spidertrons! Whether high firepower, early game, speed, inventory size or fog war reveal, there is something for everyone.
Mods introducing new content into the game.
Removes the Production Science Pack from Express Miniloader tech so that it aligns with Logistics 3 instead of being much later.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Adds a new Roboport with a giant constrution area. Usefull if you want to build inside City Blocks but if you don't want to connect the Networks. Graphics are from Krastorio Graphics [[reupload]]
Adds two entities that will automatically barrel or unbarrel fluids without ever having to select a recipe.
Small changes concerning balance, gameplay, or graphics.
A mod to make rail look good on concrete ATTENTION: Deprecation warning. Please consider to change to Naked Rails ( https://mods.factorio.com/mod/naked-rails_se ) if you want to keep the rails. By using the Nakedify Shortcut tool you can quickly convert the Concreted rails to Naked Rails which look good on all floor tiles.
Mods introducing new content into the game.
A tough armored transport vehicle. Is used as a base for other vehicles. With AAI - will rearm and refuel nearby AAI units.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds bullet tracers/trails to gun magazines. Works with any weapon that uses gun magazines. This is a different visual effect than the Bullet Trails mod.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Just 2 buttons to zoom extra wide or close, further than actual gui limits! And a ALT-Y hotkey to direct zoom out.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Start with Power Armor Mk.2, two personal roboport mk.2, 50 construction robots, three portable fusion reactors, two battery mk.2s, 1000 iron plates and 500 copper plates.
Adds translations for Yuoki Industries mods.(Locales list : ko) If you can help me translate in another language, please contact me. Discussion and E-mail.
Adds single/dual/triple (configurable) slot versions of the base game storage and logistic chests, with options to include modded chests
Mods introducing new content into the game.
Adds a recipe to Industrial Revolution 2 that allows you to get rubber wood without hours of exploring the map in search of it.
Small changes concerning balance, gameplay, or graphics.
Adds configuration options for various Space Exploration (by Earendel) values.
Small changes concerning balance, gameplay, or graphics.