Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Alters the recipe unlock for Bio Industries' Bio Boiler to be unlocked earlier in a playthrough.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
'You have forests all over the world. You don’t have fires like you do in California. You know, in Europe they have forest cities. You look at countries, Austria, you look at so many countries, they live in the forest. They’re considered forest cities, so many of them. And they don’t have fires like this. And they have more explosive trees.' - Donald J. Trump
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mod removes electricity transfers (no production, no consuption, no storage).
Large total conversion mods.
Inspired by similar mods in other games. The title sounds exactly what you should expect. Also this applies to construction bots as well.
Small changes concerning balance, gameplay, or graphics.
Adds a new type of Constant Combinators to the game. They come with a custom GUI to ease the control of LTN signals.
Mods introducing new content into the game.
Mods introducing new content into the game.
Lets you independently control ore colors ingame and in the minimap, including making them invisible!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Think logistic bots are overpowered ? This mod adds squared power consumption to roboports for each active logistic bot in it's logistic network.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3.2. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. Language en, ru, de, fi.
Mods introducing new content into the game.
EN: Be more cautious about your damn fission energy! You are driving a nuclear bomb and not some tin can. If vehicles are destroyed, they will explode if they use a nuclear fission energy source, like uranium cell or nuclear rocket fuel. DE: Sei vorsichtiger mit deiner Fissionsenergie! Du fährst eine Atombombe, keine Blechbüchse. Fahrzeuge die Fissions Energie benutzen, explodieren, wenn sie zerstört werden. When will you learn, when will you learn that your actions have consequences!?
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Rediscover lost factories as those are the only places to offer sturdy ground to build your assemblers and furnaces.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Expensive Concrete, was for JD-Plays. You can press R to rotate though the various coloured plascrete.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Hand crafting stuff costs health. Keep some fish handy, and research Automation ASAP.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
EN: 'The Spice extends life, the Spice expands consciousness, the Spice is vital to space travel.' ~ Princess Irulan This mod aims to implement a substance, The spice, also called Melange, onto the planet of Nauvis. It features a production line for this precious substance. But be aware, as it may extend your life and expand consciousness, it may also apply for the natives of this planet, the aliens! DE: 'Das Spice garantiert das Leben, das Spice erweitert das Bewusstsein, das Spice ist...
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.