Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
I was unhappy with the default night LUTs, including the night vision LUT. So I made my own, trying to keep it as similar to the original's intent as possible while using color space conversion math to be as accurate to life as possible. All LUTs which change the white balance use chromatic adaptation to shift the colors toward a different white point. I choose white points from the CIE's 'Illuminant series D', also known as the 'daylight locus', which is meant to represent natural...
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Rebalance Electric Train to better fit Krastorio 2's tech progression.
Mods introducing new content into the game.
Rebalance the output of bobs ores from Space Exploration Core Mining. Currently removes bob's ores from omni recipe.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a difficulty for electronics circuits production and more realistic recipes. Adds new fluids and new materials like silicon and tin.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Vanila enemies can be configured to be weaker or stronger. You can set the speed, vision range and health.
Mods introducing new content into the game.
This is a collection of mod packs carefully curated to expand the base game by adding variety but without messing with the original game balance. My goal is to keep the vanilla feel and balance while adding greater variety, if it feels like it coul dbe part of the base game then its likely it will be included here. No mods are original, this is just a pack.
Collections of mods with tweaks to make them work together.
Install this to download the essential mods for a complete Bob experience.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allow to build walls, belts and pipes with 1 click. - Press Control+R over a entity do you want to build - Check size with + and - - Click on the end of the line - Finish it with Control+R again.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Updates the stacked icons using the new vanilla icons as a base. Powered by Billbo's icon generation lua script.
Small changes concerning balance, gameplay, or graphics.
Minimod that allows you to set the stack size of the Warehouses from the Warehousing Mod by anoyomouse
Mods introducing new content into the game.