Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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This mod changes the recipes of most entities to make the game easier for beginners. DEPRECATED
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A blatant hack of Church Organist's hack of Gotlag's original Honk mod which changes the sounds to Deltic horns. Trains honk when stopping. And starting. And on command.
Small changes concerning balance, gameplay, or graphics.
Reduces icon sizes to 32 to match up to Omni standards. Who needs 96x icons, anyway? DEPRECATED FOR .17: Join Omni server for assistance or download this file: https://cdn.discordapp.com/attachments/351216213852160000/561065492622868491/compress-buildings.lua and replaced the file with the same name omnimatter-compression/prototype/compress-building.lua with this one and you're good to go.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
A basic filter inserter, ideal for Angel's Refining in combination with Bob's mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes Seablock compatible with Dark Matter Replicators by adding a crystallization recipe for tenemut.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds two new types of robots: Earlyrobots, made from cheap materials,unlocked early on and lightningrobots, pricey but extremely fast. Works well will other mods, including bob and angel. Last Update: Changed recipes of Logistic chests to not require Advanced Circuits anymore. Lightningbots now need Processing-units now. For discussions join our Discord: discord.gg/G9QwJWA
Mods introducing new content into the game.
Changes water generation to be more like in 0.15. Based on vanilla generation code.
Small changes concerning balance, gameplay, or graphics.
This mod exists to provide access to prefix-free chat for chat bridges without completely disabling achievements
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds dynamically created contaminated ores, ore processing, more chemical plants and refineries. Features can be toggled with config file. Should work with (almost) all mod ores. Conditional recipes if bobmods is present.
Mods introducing new content into the game.
'Pulse Pack' is a standalone mod wich adds a new weapon and a exclusive turret with new mechanics...
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A simple starter boost. Added Construction bots per request. The mod gives you the choice to start with Either some solar panels, or steam engine. Might be a good idea to have a mod that has bigger stacks also. More in Description.
Mods introducing new content into the game.