Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Minable Intermediates


Adds Minable Intermediates as ore patches

1 year, 4 months ago
0.17 - 1.1
275

How Italian Ping

by Linver

Change the icon of ping... in something more italians...

Tweaks
2 years ago
0.18 - 1.1
274

Katamari

by DaveMcW

Adds a katamari ball vehicle.

Scenarios
2 years ago
1.0 - 1.1
271

Sulfurification


Adds more sulfur recipes to make game challenging, and at the same time easy.

Content
2 years ago
0.17 - 1.1
270
Fluids

12 way tank


Adds a fluid tank with 12 exits

Utilities
2 years ago
0.17 - 1.1
270

Party stuff


Adds new sounds (260). All sounds can be used in programmable speakers!

Tweaks
a month ago
0.14 - 1.1
269

Helpfull_stuff

by Lampje

Helpfull stuff, just a few things to help out: Longer pickup range. Larger inventory: until verstion 0.18.1 inventory 120. After 0.18.1 inventory 200. Radars look futher.

Utilities
1 year, 10 months ago
0.15 - 1.1
269

Alternate Recipes

by Silari

Provides alternate recipes for vanilla items in addition to the normal ones, usually with various trade offs for resources/time/difficulty.

Content
2 years ago
0.17 - 1.1
267
Combat Manufacturing

A2x1 Military Kit

by BORZY

A2x1 Military Kit - Configuration for Gun Turret Range and Damage, Flamethrower Range and Damage, Electric Laser Turret Range and Damage, Rocket Projectile Damage, Artillery Projectile Damage, Optional Second Damage Type for all Damage Sources, Configurable Modular Turrets Electric Laser Turret Range and Damage

2 years ago
0.18 - 1.1
266

All Night Vision


Increases the power buffer in the Night Vision equipment to make them last all night even with no other batteries.

2 years ago
0.17 - 1.1
265

No Cliff Deconstruction


Cliffs can't be marked for deconstruction when blueprinting or using copy-paste tool. Clears any colliding ghosts when ghost-constructing.

Utilities
2 years ago
0.17 - 1.1
264

Nihilist Quickstart Belts and Machines


Port of Caxx's Universal Quickstart Belts and Machines for Factorio 1.0+

Utilities
7 months ago
1.0 - 1.1
262

Tactical Construction


Tactical Construction provides a per-player toggle that - when enabled - prioritizes the local player's roboport for construction requests (as opposed to allowing construction requests to be satisfied by any logistics network that overlaps inside the player's mobile roboport). CAUTION: This mod applies force changes to any game loaded with the mod active; these changes are not reverted if you disable the mod w/o first instructing it to undo the changes to your file(s). Read the mod description.

Content
10 months ago
0.18 - 1.1
262
Logistic network

Kuxynator's Running Mod


OBSOLETE Use ZoomRunning Walk with smooth acceleration or cheat something: sprint in turbo mode, be faster if you zoom out, or ignore all obstacles in hover mode

Utilities
2 years ago
1.0 - 1.1
262

Steamed


Production line and mining drills need steam instead of electric energy. / Must be compatible with all mods, UPS friendly, multiplayer friendly.

Content
2 years ago
0.16 - 1.1
261
Power

Earlygame Run

by pfg

Earlygame run.

Content
2 years ago
0.18 - 1.1
261
Transportation

异星工厂模组汉化文本库

by aspd199

异星工厂模组汉化文本库 This is the zh-CN locale library, other languages do not need to install and use this MOD!

Utilities
2 years ago
0.16 - 1.0
261

JD-Plays


A mod for streamer JD-Play's server. Includes a number of distinct modes.

10 months ago
0.17 - 1.1
260

Repair Command

by Gerkiz

This mod adds the command /repair, which allows an admin to repair entities or revive entity-ghosts.

Utilities
2 years ago
0.18 - 1.1
259

Dark Tech Replicators


Replacing the way you play the game.

1 year, 3 months ago
0.18 - 1.1
258