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Adds 2 more roboports with increased charging slots, robot slots and range (configurable).
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds settings that will change base robot cargo capacity(later on ill change technology changes+yes/no ability to add infinite technology most probably being based on downloads so go download to get updates ! :D) just don't forget to configure it otherwise it won't have effect!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
1、人物属性修改 2、六个好看的插件 3、三种好看的地板,可以作为地基使用 4、一套加强机器人物流 5、一种燃料、一种子弹、一种火箭弹、一种磁轨炮弹、一个采矿机 6、无限机械臂运力加成科技、箱子可筛选、火车可以装模块插件 7、任何配方都可以用产能、解除产能上限 8、开启装卸机、关联箱、单带分流器(暂未开启) 注:如果你有好的主意,可以在评论里说明,也可以加QQ群:856448509!
Mods introducing new content into the game.
Official all in One Stellar Horizon complete experience modpack, Stellar Horizons for customization this is the easy complete installation method for having optionnal mandatory. You still have to check stellar hrorrizons core!
Collections of mods with tweaks to make them work together.
Ability to customize the performance of your robots/roboports, such as speed, range, battery size, construction/logistic zone size and more. Setting to enable quick start mode.
Small changes concerning balance, gameplay, or graphics.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
This modpack bundles all of the Factorio HD Age mods for the Base Game and the Space Age DLC. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as optional dependencies.
Collections of mods with tweaks to make them work together.
Makes roboports and logistic chests able to be placed on space platforms.
Small changes concerning balance, gameplay, or graphics.
A hyper-complex total overhaul mod for Factorio that takes you from digging for clay with a shovel up to collapsing entire universes for space ship components. If you've ever wished you could play GregTech without any lag, instability or chunkloading issues, you're in the right place.
Large total conversion mods.
Mod pack based on Space Exploration and Krastorio 2 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
Removes the unplugged and no power icons, and optionally no fuel, no ammo and/or no logistic network, by replacing their graphic. Options allow for full or partial transparency, and optionally half or double size icons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This modpack is created to extend/modify existing modpacks specially for multiplayer purposes. It tries to add all stuff that works perfectly together to create complex multiplayer maps together with many known mods and biter stuff. If you search something for singleplayer have a look to https://mods.factorio.com/mod/singleplayer_extreme_modpack
Collections of mods with tweaks to make them work together.
Globally tweak the performance of all logistic and construction robots. Adjust their speed, energy capacity, charging rate, and power consumption using simple multipliers.
Small changes concerning balance, gameplay, or graphics.
It helps improve your robots and storage situation! What else could be more useful for a speedy expansion? hmm.
Mods introducing new content into the game.
New End Game set of fusion reactors close to IRL, with scalable tera production of electric power, science packs, fuels, weaponry, nukes and power armor equipment for dream bases, from 48GW to 417.6TW and matching production of SPM for vanilla and space age. Bootleg of Romner_set's Realistic Fusion Power. Now with a new Complete overhaul of technology tree, fluids, recipes, machines, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
This mod adds a new logistics mechanic: The Item Network. It replaces trains and logistics bots by teleporting items and fluids directly between Network Chests and Tanks.
Small changes concerning balance, gameplay, or graphics.
Removes construction and logistic robot battery. Makes it easy for start and mega base building
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.