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A new tier of Assembling Machine and Chemical Plant that works like a requester/provider chest and a Medium Electric Pole.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds electric trains that are powered by overhead catenary lines. Integrates smoothly with both vanilla and modpack gameplay. Designed to use minimal scripting for maximum performance.
Mods introducing new content into the game.
A modded Heat-Exchanger that heats steam from 165°C to 500°C. By first sourcing 165°C steam from eg. waste-wood fired Burner-Boilers or solar-panel powered Electric-Boilers, you need only spend Nuclear Fuel-Cell heat on the final 335° difference!
Mods introducing new content into the game.
Mining for OD27 fork of 5Dim's mod Extracts all kind of resources at high productivity also obtain water from everywhere. This mod include: - 10 tiers of electric mining drills - 10 tiers of pumpjack - 10 tiers of water pumpjack, that allow to extract water on the ground - 10 tiers of offshore pumps
Mods introducing new content into the game.
Energy for OD27 fork of 5Dim's mod Add more divertidity for electric stuffs This mod include: - Tiered steam engines - Tiered boilers - Tiered electric poles - Solar panels and accumulators
Mods introducing new content into the game.
Wifi electric pole for 5dim -> Wanted to add back so sandbox games can be converted to 1.1.25
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Crossover between Lighted Electric Poles Plus and Repair Turret mods! Now we can produce repair turret with integrated lamp and large electric pole! !!! WIP: temporary solution while Repair Tureets not be fixed =( !!!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Quality of Life improvements - Always day, Infinite Zoom, Support for for Lazy Bastard Achievement, Manual Crafting Speed Boost, Running and Mining Speed, Reach Distance, Electric Pole Coverage - Supply Area and Wire distance, Container Inventory Size, Inserter Stack Size and Speed, Lab Research Speed and Productivity, Furnace, Mining Drill, Assembling Machine Crafting Speed and Productivity
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Unlimited Belts give you the options to create new Electric Mining Drill and Pumpjack with a maximum number of 255. Amount of new ones can be between 5 and 255 you can change it in the settings. Color is base on the number to generate it. Electric Mining Drill and Pumpjack have allways the same color on every startup
Mods introducing new content into the game.
磁生电,电生磁,这种特殊的瓷砖能够无损地传递磁能,将铺设于其上的任意发/用电设施通过磁电共生的原理连接在一起,无需电线杆。 Magnetism generates electricity, electricity generates magnetism. This special tile can transmit magnetic energy losslessly, connecting any power generation/consumption facilities built on it through the principle of Magnetoelectricity, without any electric pole.
Mods introducing new content into the game.
Click power pole no more. Open nearby Electric Network Info GUI via keyboard hotkey
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A2x1 Military Kit - Configuration for Gun Turret Range and Damage, Flamethrower Range and Damage, Electric Laser Turret Range and Damage, Rocket Projectile Damage, Artillery Projectile Damage, Optional Second Damage Type for all Damage Sources, Configurable Modular Turrets Electric Laser Turret Range and Damage
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Rebalances Turbines++ to have nice Ratios and optionaly to work with Krastorio 2, also adds electric boiler recipes for Space Exploration
Small changes concerning balance, gameplay, or graphics.
This mod increases the length between Big electric poles, from 30 spaces to 50.
Small changes concerning balance, gameplay, or graphics.
Adds more pipe connections to allow assemblers, chemical plants and refineries to pass through fluids, like electric miners do. Modified version based on EnigmaticAussies work, with configurations for SE entities added
Small changes concerning balance, gameplay, or graphics.