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Ability to customize the performance of your robots/roboports, such as speed, range, battery size, construction/logistic zone size and more. Setting to enable quick start mode.
Small changes concerning balance, gameplay, or graphics.
Allows players to quickly switch between quick bar pages 1-4 and 5-8.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gun, Flame, Shotgun turret pods in equipment. They consume both ammo and electricity.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.
Small changes concerning balance, gameplay, or graphics.
This mod adds three assembling machines that are larger, can make fluid items, and are a host selectable speed
Mods introducing new content into the game.
Changes the vanilla Arty Shell Stack Size using the mod settings.
Small changes concerning balance, gameplay, or graphics.
Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.
Small changes concerning balance, gameplay, or graphics.
Part of the Stellar Horizons modpack. Includes mods that add more difficulty
Mods introducing new content into the game.
Adds more and alternate recipes to the foundry, EM plant, and cryogenic plant, with a focus on immersive and vanilla-friendly changes. Also has full support for Age of Production, integrating EP's recipe changes with AoP's buildings.
Small changes concerning balance, gameplay, or graphics.
Adds Woodoria, a planet composed entirely of wood. Woodoria is a mystical planet entirely composed of wood, from its surface to its core, made up of diverse wood types. The landscape is blanketed with dense forests of towering, verdant trees, as if the entire world pulses with the life force of wood. The wood here is not only robust but also endowed with unique magical properties, enabling self-repair and regeneration.
Mods introducing new content into the game.
Mods introducing new content into the game.
Directs your artillery to bombard a selected area without having to target individual shots. Update to 2.0 from the original shanemadden/factorio-artillery-bombardment-remote
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes quality a bit easier. Removes speed penalty on quality modules, quality penalty on speed modules. Makes Quality module 3 give 3% for a bit nicer tier boost.
Small changes concerning balance, gameplay, or graphics.
This mod gives you a reason to have high quality seeds. Adds a custom Greenhouse cultivator for every plant (Wood, Yumako, and Jellystem + will affect other modded plants!) Plants that release spores will release twice as many spores, via a new spores fluid. Spores can be released back into the atmosphere at a controlled location by destroying their containing entity, or using a Spore Vent. Finally, there is now also the end-game treat of plants in space!
Mods introducing new content into the game.
Disables all vanilla menu simulations. Can be added as (optional) dependency to other mods to offer a way to disable the default simulations.
Small changes concerning balance, gameplay, or graphics.
Allows players to slowly mine cliffs prior to researching cliff explosives. Quick fix for 2.0.
Small changes concerning balance, gameplay, or graphics.