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Balances flamethrowers. Flamethrowers deal considerably less damage, but will hit enemies much more reliably without dragging behind them. Fluid consumption is increased. Heavy and light oil give much better damage buffs. Everything is configurable, including range and firing arc size.
Small changes concerning balance, gameplay, or graphics.
Route your belts freely underground. (Includes factorissimo-2-notnotmelon support)
Small changes concerning balance, gameplay, or graphics.
'Hi! Lea! Hi!' Changes player character to Lea from Crosscode. Standard or Recolorable hair options. Supports Mech Armor. Requires character selector mod.
Small changes concerning balance, gameplay, or graphics.
Mod that remove ground heavy oil patches and add offshore heavy oil instead in order to add more reasons to use Cargo Ships on Arig
Small changes concerning balance, gameplay, or graphics.
Allows you to emergency burn anywhere using the shortcut, pretty much a teleport that damages your capsule.
Small changes concerning balance, gameplay, or graphics.
Quick start to Space Age content, by researching all required prerequisite techs leading up to the Rocket Silo at game start. Compatible with Any Planet Start.
Small changes concerning balance, gameplay, or graphics.
Change how fast the Spidertron's body bounces up and down, or disable it entirely. Requires Factorio 1.1.69 or later.
Small changes concerning balance, gameplay, or graphics.
Modifies late game Space Exploration technologies to require higher tiers of Deep Space Science. Commisioned by Sebbo.
Small changes concerning balance, gameplay, or graphics.
Change construction robotics to be a pre-oil technology. Recipes are adjusted to cost similar raw materials. Designed for use in high research multiplier runs.
Small changes concerning balance, gameplay, or graphics.
Completely removes the Tier 2 Logistics System research, since I consider using robots to transport items around the factory overpowered. Roboports, Construction and Logistics robots are still available, and can still transfer items to/from the player, only the second tier Logistics research is disabled (no Buffer, Active Provider or Requestor chests). Additionally, if this research is completed in an existing game, these items will be hidden and can no longer be built.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
New recipe for holmium plates with holmium ore, to make quality plates from quality ore possible.
Small changes concerning balance, gameplay, or graphics.
Adds more pipe connections to allow assemblers, chemical plants and refineries to pass through fluids, like electric miners do. Modified version based on EnigmaticAussies work, with configurations for SE entities added
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Disables the auto locking of the rockets part recipe when set to the default recipe
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds settings to speed up certain processes in the game. Includes multipliers for building speed, inserter rotation speed, and bot speed (Logistic and Construction)
Small changes concerning balance, gameplay, or graphics.
(Recipe changes in Mod Portal description) Modified version of a crafting tweak mod called Space Exploration Crafting Tweaks
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.