Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
The advanced ferrous chain in angel's refining mod arguably isn't the most well balanced thing right now, and requires an insane amount of steps and logistics to produce chromium, which CircuitProcessing requires for blue chips. This mod allows combo sorting for chromium to get around this. This makes the game easier.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Rebalanced the millitary part of vanilla to make it more of a logistical challenge
Small changes concerning balance, gameplay, or graphics.
Totally changes the game Balance. (Why put furnaces in Science Potions when you should be putting the Potion in the Furnace? upgrade your labs instead! and Player/Enemies/Spawners have Different HP and healing rates.)
Small changes concerning balance, gameplay, or graphics.
Replaces deadlock ore stack icons with mipmapped versions of the original.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Renames Industrial Revolution's depots to big crates, to be less confusing with also using LTN.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Industrial Revolution Locale Translations for Japan. Industrial Revolutionの日本語私訳。 ほぼGoogle翻訳とWeblio辞書ですが、一部意訳造語してます。中国語版も参照。
Small changes concerning balance, gameplay, or graphics.
This mod changes the texture of the rocket with a sprite of a Falcon 9 and changes the icon of the satelite with a tesla
Small changes concerning balance, gameplay, or graphics.
A darker graphical mod. Reskins common elements like belts, splitters and power poles. Want more sprites? Join the discussion and give us feedback!
Small changes concerning balance, gameplay, or graphics.
Removes the flamethrower sound effect from small worm turret firing, and any other worms if added
Small changes concerning balance, gameplay, or graphics.
Inspired by (and with the permission of) Caledorn, our Tentacle Lord, this mod replaces the normal 'console message' game sound with Caledorn's improved version from a hilarious collaboration with KatherineOfSky (see related link).
Small changes concerning balance, gameplay, or graphics.
This mod disables belts, requester chests, and buffer chests, turning the game into an extreme train logistics challenge.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
I disagreed with many of the design decisions of the original mod, so here's a version in the style of the Realistic Reactors Mushroom Cloud.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Create a series of new buildings that provide solar power with SimCity Classic graphics. Its a fun skin to Solar Panel, substation and Accumulators. Press minus button (-) to make only one road.
Small changes concerning balance, gameplay, or graphics.