Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Adds mining robots and a robot mining site which can be configured to mine nearby resources
Mods introducing new content into the game.
Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Decoration for 5dim's mod Add some new items to decorate your base like numbers and letters
Mods introducing new content into the game.
Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +20, speed movement +60% and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
SPACE AGE Continuation: https://mods.factorio.com/mod/Yi_Tech_Tree_ExtraVanilla Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree.
Large total conversion mods.
This mod adds personal Teleaporter to the game. A lot of Thanks to iUltimateLP and his mod SimpleTeleporters for inspiration and for the use of His Code and graphics
Mods introducing new content into the game.
Adds many useful combinators that do various things! some simplify combinator logic whilst others add new functionality!
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Simple mod to add extra lighting at night around player. Handy if you're afraid of the dark, or streaming. Expanded MoreLight, also adds Cars, Tanks and some other vehicles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
New furnaces, fitted for loaders using; the smelting speed is the same as transport belt; supports standard (yellow), fast and express belts and loaders.
Mods introducing new content into the game.