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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A button to craft nearby ghost items Republished für Factorio 1.1 This mod is DISCONTIUED. I have merged all crafting mods into one single mod. Please use the successor [Crafting Tools](https://mods.factorio.com/mod/Kux-CraftingTools)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a list of train stops sorted so that rich text icons are in the same order as your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a negative space entity for marking where empty space must be in blueprints that removes entities after the blueprint is placed. Optionally automatically adds negative space around belts or fluid pipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates a GraphViz file with a diagram of the game's tech tree. Requires external tools to view the diagram, see description.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When placing a gun turret, immediately load it with ammo from the player's inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple optimizations that haven't been included in the engine yet
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Plan out base geometry and reserve space by assigning chunks to regions. Basically a pixel art editor on a large grid overlaid on the factorio map, intended for planning factory layouts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Expands the player's base inventory size by a customizable amount. By default, adds an additional 40 slots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds several Quality of Life additions for users who have the vanilla setting 'Pick ghost items if no items are available' enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod tries to fix and tweak things of the other mods! (It also adds some new QOL features on base game 😊)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates resource map label markers when chunks get generated and charted. See resources through fog of war. Please review settings and consult Mod portal before starting!! 🚀 #icon #resources #map #reveal #label #markers #chunks #generated #chart #tag #ore #count #fog-of-war
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.