Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Original Description: Adds a drill that draws up water from the underground. Dr,INZANE's Changes: I made it compatible with version 1.0.0 or higher of Factorio and I increased water production from 75 to 750 per operation. 8 of these drills are equivalent to 5 offshore pumps. Perhaps later I will add configurable amounts of water production.
Mods introducing new content into the game.
Mods introducing new content into the game.
Combinator that reads the number of filled and empty slots of a chest and output them as signals.
Mods introducing new content into the game.
Mods introducing new content into the game.
Burn Solid and Liquids to create heat, convert electric to heat, Melt certain ores to molten state to then cast
Mods introducing new content into the game.
A completely new approach to inserters: they are placed between machines and belts, which allows you to create much more compact designs! Enjoy the beautiful movement of objects that bounce seamlessly where they need to. They function similarly to the Dyson Sphere Program (DSP) and all types of inserters are supported, even from some popular mods. Who wants to leave space between assembler and belt anyway?
Mods introducing new content into the game.
Helper mod for making designs with multiple stages, particularly 100% speedrun designs.
Mods introducing new content into the game.
Allows you to configure the range of the weaponry used by Aircraft vehicles. Defaults to x2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Compatibility patch for Space Exploration (by Earendel https://mods.factorio.com/mod/space-exploration) Allows some entities from other mods to be built in space. Allows Memory Storage (by notnotmelon https://mods.factorio.com/mod/deep-storage-unit) containters (and all of it's sub-mods) to be build in space. Allows Improved Combinator (by SomeUserName785 https://mods.factorio.com/mod/ImprovedCombinator) to be build in space.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative Get the original here: https://github.com/sirdoombox/AtomicArtillery
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes all underground belt equal in length, allowing easy future planning of your base. Inspired by MKarmar's mod.
Mods introducing new content into the game.
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
Mods introducing new content into the game.
Mods introducing new content into the game.
All machines will produce the same number of items from less input.
Mods introducing new content into the game.
This mod adds in recipes to create resources cheaply for testing purpose
Mods introducing new content into the game.
Mods introducing new content into the game.