Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Factorio Logo-Maintained-


Placeable Factorio logo like in the Gameplay Trailer. Made by R3CONN3R, updated for Factorio versions 0.15 till 0.17

Tweaks
4 years ago
0.15 - 0.17
7

Minimal Start

by nakran

Empties all inventory slots when starting a new world. In multiplayer worlds it also removes them when joining for the first time

3 years ago
0.13 - 0.18
7

Double Electronic Circuits


Changes the recipe of Electronic Circuits to produce 2 each time

Content
5 years ago
0.14 - 0.16
7
Manufacturing

More Concrete!


More concrete... (Makes the recipe give out more concrete per conrete.)

3 years ago
0.15 - 0.18
7

Train Rebalance

by leoch

Rebalances trains to be heavier, stronger, use more fuel, and increases wagon capacity

Content
3 years ago
0.16 - 0.18
7
Logistics

Free circuit wires


Removes ingredients for red and green circuit wires causing them to be free, like they essentially are already due to how blueprints work.

Tweaks
4 years ago
0.16 - 0.17
7

BobAngels Pipe Fix


Changes pipes in Bob's Logistics to a minimum size of 10 to fix bouncing fluids with Angel's Petrochem.

Content
5 years ago
0.16
7
Logistics

Inventory Quickbar


Adds a new configureable Quickbar container to access items without opening the inventory

Utilities
5 years ago
0.16
7

RealVictorPRM's Subterranean


Adds a few tiers of underground belt/pipe that can go much farther than standard underground belts/pipes, and charges the player a number of belts/pipes based on the distance between the entrance and exit belt/pipe. When used with Bob's Logistics, it will apply these same effects to it's underground belts and specific pipes.

4 years ago
0.16 - 0.17
7

Horns


Adds horns to cars and tanks. Honking can attract enemies in a tweakable radius.

Utilities
5 years ago
0.16
7

Mining Fluids - Every Ore needs fluids to mine.


Every Ore needs fluids to mine, and you get offshore pumps and pipes when start the game.

Content
4 years ago
0.16 - 0.17
7
Mining

Fast Magnectic Tile


Warp speed walk in your factory. You make jumps forward. You can jump things with it.

Content
4 years ago
0.16 - 0.17
7
Transportation

Recycling Deconstruction


On entity deconstruction you get your ingredients back; the recycling type mod, the balance is not changed

3 years ago
0.16 - 0.17
7

Server-side Auto Permissions Scenario


For server hosts only - this is an automatic permissions soft-mod (scenario) that restricts new users from doing anything. Will eventually support more tools for permission granularity, and possibly roll-back anti-griefing in the future. Compatible with hotpatch-multimod.

Utilities
4 years ago
0.16 - 0.17
7

Production Statistics Circuitry


This mod adds two new constant combinators that outputs production statistics and logistic statistics.

Content
5 years ago
0.16
7
Circuit network

Place Roads Like Rails


Put roads in your factory quickly and easily

Content
4 years ago
0.16 - 0.17
7
Transportation
Tweaks
4 years ago
0.16
7

Ore Changing - Modify ores through Assembling Machines


Change your ores for another with a small loss. Vanilla Copper to Iron, 5Dimm Ores, Angelsrefining, and Bobs Ores Support. Edited and improved by MrWill

Content
3 years ago
0.16 - 0.18
7
Cheats

More Petroleum Gas


You can get more petroleum gas. You can set how many more petroleum gas you get from refinerys and chemical plants. Default +10%. You can set to get less Petroleum Gas too.

Content
3 years ago
0.16 - 0.18
7
Cheats

Fuel Pellets


Easy way to merge coal and solid fuel into your factory fuel system

Content
4 years ago
0.16 - 0.17
7
Manufacturing