Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Removes resources from the surface of the planet. Убирает ресурсы с поверхности планеты.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Belt speeds are a 2^N progression being 1,2,4,8. Belt costs adjusted.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Before the 16.23 update, modded beacons with productivity modules would effect machines they weren't supposed to. Some people thought this was a bug (even though you would need to use cheats for the beacons to accept the module in the first place). Others thought this was a nice work around to use productivity on machines that normally wouldn't allow them. And the 3rd group didn't see this as cheating at all, but a clever way to get around the limitations.
Mods introducing new content into the game.
A combinator that displays a signal from the circuit network, with formating options.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
It's so quick that looks like a teleportation. Be careful with other trains in tracks, it colides and explodes. It's not real teleport.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The mod adds fossil roots, some type of raw wood, that you can mine from the earth.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mark for deconstruction dropped items near the player when a hotkey is pressed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Realign tech progression to match the requirements of launching a rocket.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a new mk2 drill that has a 7x7 mining area compared to 5x5 for base mining drill. Allows for beaconed mining setups.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
[game-breaking unstable] adds pseudo-infinite research to upgrade roboport charging speed
Mods introducing new content into the game.
Graphics update for Bob's mods, no revamp, nor icons. Meant to be used with Bob's, ShinyBob_Icons, ShinyBob_Menus and ShinyBob_Techs. No HD option right now.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds Nuclear Artillery to your arsenal. These nukes also make craters! ( can be disabled in mod settings )
Mods introducing new content into the game.