Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod changes research requirement amounts to prioritize a certain science pack instead of requiring the same amounts of each pack.
Small changes concerning balance, gameplay, or graphics.
Makes trains audibly squeal/screech as they brake, to soothe your ears and engineering brain. This is my first mod! If you like the mod or have feedback, please let me know!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Increases the resource costs of most recipes causing a marathon game. The will require the players to scale a larger factory and use rail to reach the end game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Alters the recipe of Satellites to require a Radioisotope Thermoelectric Generator, created from Uranium Fuel Cells. Intended to make the 0.15 nuclear content feel more integrated into the main game.
Small changes concerning balance, gameplay, or graphics.
Move items from many mods to 5dim's tabs. Big mods: AAI, Space Exploration, Dectorio
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
More restrictive bot usage, lower maximum throughput over distance. One requester chest per ingredient. Lower stack sizes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Given the full Py suit's complexity, we can add several QOL mods. But those mods often lack Py compatibility. This mod makes adjustments and improvements to seamlessly fit Pyanodon. Currently compatible mods: AAI Signal Transmission, Moon Logic, Memory Storage, Fluid Memory Storage, Fluid Must Flow, Advanced Fluid Handling. 由于Py的复杂度,需要一些辅助模组。但相互并非平衡兼容,故本模组提供一些特调。 目前兼容的模组:AAI 信号传输、太阴运算、无限存储箱、无限流体罐、流必流、先进地下管。
Small changes concerning balance, gameplay, or graphics.
Adds a translation from English to Japanese for Angel's mods.
Small changes concerning balance, gameplay, or graphics.