Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Allows saving of different logistic request setups Enable autotrash only in certain logistic networks Load your spidertron with different setups with a single click Load one or more preset after respawning Trash unrequested items
Mods introducing new content into the game.
A not cheaty infinite ore mod. Adds ore patches that appear when ore fields are depleted that can be mined with a pair of advanced mining drill to upgrade mining outposts and provide source of expensive but steady infinite ore. Adds an high tech infinite ore mining from rare deep core cracks spawned in the world that require heavy refining. Now with automatic mod support !
Mods introducing new content into the game.
Sorting mechanism managing items from belts to belts. 3 Tiers available (+2 with other mods)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A tool to help you find out where items and fluids come from and where they are used. This is a fork of the original 'What is it used for?' by Mr Doomah, updated for newer Factorio versions and with additional features. Russian translation by Schmarotzer. Japanese translation by shiru_tan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds buttons and hotkeys to increase or decrease the speed of the game, now with configurable speed increments and limits. Each button's increment can be customized via mod settings. Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds a cannon mounted turret and specific cannon shell magazine ammunition that behave like the tank shells without friendly fire colliding. Bonus setting use vanilla cannon shells and to make custom ammo explosions not do friendly damage.
Mods introducing new content into the game.
Repurposed infinity chest instantly destroying anything placed inside as UPS friendly as possible. Can't be used to generate items.
Mods introducing new content into the game.
Makes some tweaks to the way inventory sorting works. You can sort your inventory on demand or toggle auto-sort. It's also possible to sort chests, cars and cargo wagons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a combinator that reads inventories, fuel and equipment grid of locomotives, wagons, cars, furnaces, assemblers, roboports, rocket silos and reactors.
Mods introducing new content into the game.
Long Reach. You can interact with most entities in the game far away. You can even use the map and zoom in and interact this way, as long as there is radar coverage.
Mods introducing new content into the game.
Adds an upgraded storage tank with 100k capacity and more pipe connections.
Mods introducing new content into the game.
Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...
Large total conversion mods.
Defenses for 5dim's mod Add 2 new laser turret, 2 new gun turret, new tesla turret, new tiers of walls, gates and new radars This mod include: - All tiered turrets - Tiered radars - Tiered walls and gates
Mods introducing new content into the game.
Utility mod to help replace/upgrade bots within a network. Bots in the replacer provider chest are released to the network when a bot of the same type, but different name is found in a roboport. The bots that do not match the provider are removed from the roboport and placed in the logistics storage network. Should work with all modded bots and roboports. *** Megabase warning: Chest is Calculation heavy when any items are in it. Only put bots in it and keep empty to idle efficiently. ***
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.