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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Start with one of three kits to jump start your Factorio experience. The kit can be selected in the mod config settings. Small: A few belts, burner mining drills and plates. Medium: Construction Robots, Personal Roboport, Assembling Machines, Electricity, Car Big: Lots of Belt, Poles, Assembling Machine 2's, Logistic Chest (Request/Provider), Roboports, Logistic + Construction Robots and other stuff. This kit also unlocks all technologies required by the logistics system.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use Chemical Plants to do All Rocket Parts, using the same resources
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Transmutes signals into other signals, effectively a signal upgrade planner.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes diplomacy as someone damages another force (ignores walls, gates, players, units, trees and simple entities)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
UPS mod that removes all particles related to destroying chests with a railgun
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is my personal framework for AI experiments in Factorio. It's currently able to do basic pathfinding.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cleans up GUI elements left by GUI Unifier mod when uninstalled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enjoy four more tracks during gameplay. Where three of them are from earlier versions of Factorio - remastered by ruhroh. In addition to that, I added the main-menu track to the rotation of ambient sound.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a continuation of tjson's mod. This mod modifies the Belt Immunity Equipment. It turns off the immunity to belts when you're moving in the same direction as the belt is.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.