Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ever been tired of input or outputs of fluid being awfully badly placed ? Fear not, this mod is there to help you chose the inputs/outputs you exactly want, not just mirroring the recipe, you have access to any kind of combination ! (This mod should be compatible with every mods but could take long to load depending on how many mods you have (Should be less than a second tho))
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hides GDIW (v0.17.1+) recipes and provides a Hotkey (default ALT+R) to cycle recipe options instead.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Finally updated from 0.12 to 0.16! A combinator to run lua commands ingame.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this mod provides an additional option to change the colors of your locomotives. Note: it cannot synchronize the built-in UI with the color picker, choose one to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this provides an easy and well visualised way to change your player color.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mark for deconstruction dropped items near the player when a hotkey is pressed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this mod lets you easily set custom colors to cargo wagons. You can also copy-and-paste wagon colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When placing an underground belt over an existing line of regular transport belts, automatically remove the unconnected regular belt in between the endpoints of the underground belt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod that automatically sets item requets in requester chests on placement accoring to the recipes of adjacent assembler.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.