Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Specialized Fuels


Adds Xplosive, Panda, F1, Wing and HgI fuel.

Content
1 year, 8 months ago
0.17 - 1.1
571
Logistics

Easy Gaming (based on Bigger Stack Sizes Modded v2)


Modify the data for a easy gaming. Makes item stack sizes bigger and modify a lot properties for easy gaming. 让游戏变得更容易

Content
5 months ago
0.18 - 1.1
571
Cheats

Power To Liquid_updated


Create Hydrocarbons from Pollution, Water and Electricity

Utilities
2 years ago
0.16 - 1.1
570

Py hard pack


A pack that contains Py mods for beginners or those that want a realy hard chalendge.

Mod packs
2 years ago
0.18 - 1.1
569

Radar Marker


Places map markers for planning and tracking radar placement.

Utilities
2 years ago
0.17 - 1.1
568

Region Cloner

by mulark

Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!

Content
1 year, 2 months ago
0.16 - 1.1
567
Cheats

Don't build on ores


You can't build the factory on ores, you are need to remove it before. Compatible with all mods, works in multiplayer and costs no extra UPS. (added 'resource-layer' collision mask to some buildings).

1 year, 2 months ago
0.17 - 1.1
565

Ober Nuclear


Adds High-Temperature Refining and changes nuclear to be more balanced

Content
1 year, 10 months ago
0.16 - 1.1
564
Manufacturing

Leighzer's Very Long Handed Inserter


Small mod that adds a new inserter with a 3 tile reach.

Content
2 years ago
0.18 - 1.1
564
Logistics

Piety

by Mylon

Offer up tribute to the god of industry and be rewarded. Adds a stone sink and tries to balance resource needs.

Tweaks
1 year, 3 months ago
0.16 - 1.1
560

Almost Invisible Electric Wires


You can make the wires 80%, 50% or completely invisible. The Red and Green wire can be Blue and Yellow, or invisible too. Now you can customize it in settings.

Tweaks
2 years ago
0.16 - 1.1
560

I speak for the trees!

by sparr

Sometimes spawns a biter when a tree is destroyed.

Content
2 months ago
0.16 - 1.1
559
Enemies

Road Sign Signals


Adds in signals based off of (mainly U.S, but others coming in the future) road signs.

Tweaks
2 years ago
0.17 - 1.1
556

🔥 Flammable Oils_QUICKFIX

by Fr_Dae

"You very shouldn't play with matches" Pipes and storage tanks and stuff will catch fire and explode

10 months ago
0.18 - 1.1
554

FactorioLogo

by V453000

Adds buildable 82 and 41 tile wide Factorio logos.

Tweaks
2 years ago
0.16 - 1.1
553

Exploration Vehicle 1.1

by De7ilx

Cars now automatically clear impeding trees and rocks.

Utilities
2 years ago
0.16 - 1.1
550

Powered Belts


Belts now need power. All of them. Including all the modded ones.

Content
1 year, 7 months ago
0.17 - 1.1
549
Logistics

Elgskred's Endgame Extension Mod


This mod adds most of its content after the first rocket launch. Adding several new tiers of production machines, new ores, science packs and some new beacon functionality.

Overhaul
5 months ago
0.17 - 1.1
547

Portable Fission Reactor

by GotLag

Adds intermediate power source for modular armour.

2 years ago
0.17 - 1.1
546

Lawful Evil


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.

Utilities
10 days ago
0.17 - 1.1
546