Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Bulk changing the quality of buildings, recipes, modules, filters, and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to open fluid wagons like storage tanks and access a flush button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a machine gun variant of Earendels Ironclad as well as a land-turret of the mortar that acts as a mid-game artillery alternative. Also adds a poison capsule variant of the mortar ammunition.
Mods introducing new content into the game.
Mods introducing new content into the game.
A new take on an early-game artillery turret with careful balance and rich details.
Mods introducing new content into the game.
Unlocks elevated rails earlier. Also allows unlocking cliff explosives earlier, and building ocean rail supports on Fulgora without having to go to Vulcanus.
Small changes concerning balance, gameplay, or graphics.
adds a spidertron squad remote so you don't have to use 100 remotes to control your spider army. also adds a follow mode for your spider army. And a better entity-follow tool that doesn't require you to link every single spidertron individually Beta versions available on GitHub for testing: https://github.com/npc-strider/spidertron-squad-control/releases
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Originally by Gotmachine. Updated for 1.1. When using the nightvision equipment, the color tone will stay the same as at sunset instead of changing into the hard on the eye desaturated one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Mods introducing new content into the game.
Randomizes every aspect of the game, including recipes, technologies, machines, and more. Download for the ultimate randomization experience that will force you to think in new ways!
Large total conversion mods.
Slightly increases Zone Expanders and Roboports radius to fit chunks size (16, 32, 64, instead of 15, 30, 60, etc)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
QoL and advanced functionality for players using trains for transport, including improved destination selection dialog and automated train calling.
Mods introducing new content into the game.
This mod increases the base bot speed so it is no so tedious to wait for them to build stuff.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A simple text area where you can write notes, TODOs and whatever else you want.
Small changes concerning balance, gameplay, or graphics.
Adds an Infinite research to increase the max limit of cargo landing pads per surface, let your logistics dreams be real!
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod add 3 tiers of infinite fuel, every tier can be disabled and more is coming... compatible with krastorio 2 vehicle
Mods introducing new content into the game.