Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

M41-A Pulse Rifle


Up for adoption. ... may have a home yet.

Content
5 years ago
0.14 - 0.16
9
Combat

Skip Burner Stage


For those who lack the patience for the burner stage, start with enough material and machines to start a simple factory, from power setup to some automation 'inspired' by TehRoach's Skip first hour, but without the trains and some tweaks I wanted

Content
5 years ago
0.14 - 0.16
9
Cheats

Angels petrochem nitrogen fix

by Neemys

Easier nitrogen recipe

5 years ago
0.15 - 0.16
9

Solar Updraft Tower


Uses solar energy to heat air, which rises and turns a turbine See mod page for more details.

Content
3 years ago
0.16 - 0.18
9
Power

Switch Button


This mod adds a switch button with capacity for a single logical signal, it also can work in reverse mode, that means, when player do left-mouse click, it switch his state ON/OFF, and when a configured keybind is presed, it open his gui inventory.

Utilities
5 years ago
0.16
9

Power++

by YMan

Adds new power structures.

Content
5 years ago
0.16
9
Power

Ninja's Bot Start


Gives the player basic items to use robots at the start of the game.

3 years ago
0.16 - 1.0
9

Donnys Fargodeep Mine


A new Fargodeep Mine, never run out of Ores anymore

Content
5 years ago
0.16
9
Mining

Superman - Almost Invincible Player


Health from 250 to 25.000, Healing per tick from 0.15 to 1.00, Inventory from 60 to 600, Build/Drop/Reach distance from 6 to 60, Enter vehicle distance from 3 to 10, You bleed blue, Running from 0.15 to 1.00, Mining speed from 0.01 to 1

Content
3 years ago
0.16 - 0.18
9
Cheats

Train Pathfinder Penalty Tweaker

by MojoD

Simple mod which allows you change various train pathfinder penalties for various conditions. Check MOD SETTINGS for setting the penalty values

Content
3 years ago
0.16 - 0.18
9
Logistics

Indestructible Machines


You can put and remove machines normally, but all items that you put in your factory will be indestructible. Even if you REMOVE THE MOD.

Content
4 years ago
0.16 - 0.17
9
Cheats

Hacked Splitters Fix


You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.

Content
3 years ago
0.16 - 0.18
9
Logistics

Finite Water - Fresh water is rare


Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.

Content
3 years ago
0.16 - 0.18
9
Environment

Server-side Multi-mod Scenario


For modders only - this is a framework to load multiple server side mods simultaneously, with runtime hotpatching

Utilities
3 years ago
0.16 - 0.17
9

Blueprint Reader

by Pebble

Adds a combinator into which a blueprint can be inserted. The combinator then sends the items in the blueprint to the circuit network.

Content
5 years ago
0.16
9
Blueprints

CheaperResearch


Linear cost for infinite researches

Tweaks
3 years ago
0.16 - 0.18
9

Double Inserter - In / Out - Two ways


You have new inserters that has two directions. Brings materials in and out.

Utilities
4 years ago
0.16 - 0.17
9

Click To Steer

by beiju

Click with the steering remote to change your vehicle's steering angle.

Utilities
5 years ago
0.16
9

Wood Start

by DaveMcW

Adds a stack of wood to your starting inventory. Now you can play without trees!

5 years ago
0.16
9

Draisine

by steinio

Locomotives without fuel can be propelled with key strokes resembling pulling and pushing a lever like with a draisine

Content
3 years ago
0.16 - 0.18
9
Trains