Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod integrates ores from a modpack consisting of SE, K2, BZ mods, Planetfall's mods, Trikop's mods, and Timeken's mods into a smaller number of "raw" or composite ores. Now it is more likely that your starting system has at least one planet with the ores / core seams that you need. The actual ores needed for gameplay can be crafted from the "raw" ores (with byproducts of course, as is the SE way).
Small changes concerning balance, gameplay, or graphics.
Changes the U-235 and U-238 ratio in the Uranium Processing recipe so more U-235 is created.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod tries to reduce the likelihood of the game's UI burning into your screen. It introduces settings for hiding various UI elements during gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
As you research more advanced technologies, earlier products can be made more efficiently. Vanilla recipes remain the same, but new, alternate recipes can be utilized to improve the efficiency of raw material consumption at the cost of higher production complexity. No new items or technologies are added; only recipes are added at various stages of the game.
Small changes concerning balance, gameplay, or graphics.
Makes night vision eat a lot more power. Good for mods that add long, dark nights as a compromise between default night vision that trivializes them and no night vision at all.
Small changes concerning balance, gameplay, or graphics.
For those who want to enjoy KS2's tech card textures outside of KS2. Texture variations planned!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Provides reverse recipes for compression: - Methane gas (if SE is installed) => - Petroleum gas (aka propane gas) => - Light oil => - Heavy oil. Meant to be not cheaty, it's totally resource inefficient in a basic workflow, but can be greatly useful with mods that provide excess production of one resource. Configurable with startup settings: enable or disable any new recipe.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
May the colony grow in honor to the mighty Queen and the holy tea! Adds sounds for the speaker so you can play "God save the Queen", to support your colonial conquer!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Seeing healthbars until the heat death of the universe is not a fun alternative.
Small changes concerning balance, gameplay, or graphics.
Do you hate it that the 2 items get put onto a splitter's unused output and are stuck there forever? Worry no more! Use fish-filters! With iconless fish!
Small changes concerning balance, gameplay, or graphics.
Lets slow it all down.... Adds in two new variants of Hazard Concrete that will slow the engineer down.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Map presets for harder rail worlds
Small changes concerning balance, gameplay, or graphics.