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Increases the capacity of cargo wagons to be equal to three steel chests.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Streamline fuel management with this mod. It automatically monitors and dispatches trains to designated fuel stops when levels drop below set thresholds. Customizable settings ensure seamless integration into your factory logistics. Simplify fuel management and focus on optimization with this convenient automation tool.
Small changes concerning balance, gameplay, or graphics.
Korean localization mod for Omni Mods. If your mod needs Korean locale file, contact me. Discussion and E-mail
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fixes original behaviour of overwriting 'Logistic' technology so Splitters and inserters could not be researched and used. Do not install with original mod. Original autor and description: n0t49a1n. Reduces the build/research cost of miniloaders.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes the spidertron equipment grid 24x22
Small changes concerning balance, gameplay, or graphics.
This mod allows for the turret range circle color to be changed.
Small changes concerning balance, gameplay, or graphics.
This mod is meant for maximizing the UPS of large megabases. It minimizes the item search time when placing items into, or taking items out of chests. Improvements range from 15x to 47x faster over vanilla chests. This is a gag mod that will make every chest have one inventory slot. Also allows you to configure sizes for each chest, and optionally changes cargo wagons as well
Small changes concerning balance, gameplay, or graphics.
This is a modified version of "Laboratory Productivity" mod by Rhaane. All real work was done by the original mod author, I just modified their code to my liking.
Small changes concerning balance, gameplay, or graphics.
Sets the size of all output fluidboxes to 1, preventing buildings from building up large buffers of fluid in their outputs.
Small changes concerning balance, gameplay, or graphics.
Kovarex Enrichment Process now only takes what it needs. It fills the centrifuge to 100% of the U-235 needed rather than loading in extra. In other words, Kovarex enrichment centrifuges will only take the exact amount of U-235, and leave the extra they create alone! Just remember to override your inserters stack limit to 1.
Small changes concerning balance, gameplay, or graphics.
Modified version of the siege tank firing sound mod to replace the firing sound on the big bertha from bigger artillery instead of vanilla artillery
Small changes concerning balance, gameplay, or graphics.
Makes the mortar turret of the Ironclad Gunboat and Mortar Turret mod only target worms and nests and tweaks it's range to just below the radar radius
Small changes concerning balance, gameplay, or graphics.
Because normal chests couldn't store dozens of nuclear reactors in them.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds descriptions to all of the space exploration data cards, giving a little insight to them beyond just a cool name. Inspired by Space Exploration Data Chip Augmenter
Small changes concerning balance, gameplay, or graphics.