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Small changes concerning balance, gameplay, or graphics.
Simple color change to green for enabled switch. Makes it easier to distinguish from disabled one.
Small changes concerning balance, gameplay, or graphics.
Adds Startup Options to change length of pipe to grounds, and Underground belts. Adds Startup Options to change speed of belts. Also includes a small qol fix for belt related items. Belts, underground belts and splitters are now fast replaceable with vanilla belts and vise versa.
Small changes concerning balance, gameplay, or graphics.
Turns your Research Labs into a Rave with a touch of Caramelldansen. Fixed playback limit + more mod compat.
Small changes concerning balance, gameplay, or graphics.
Adds research rewards for enemy kills, turning combat into meaningful tech progress — designed to complement Warptorio: Space Age
Small changes concerning balance, gameplay, or graphics.
This makes Advanced Fluid Handling a little more simple. Intermediates are replaced by the sum of the plates that are needed to make the pipe.
Small changes concerning balance, gameplay, or graphics.
Patches certain materials when Krastorio 2 and Space Exploration are enabled. Likely irrelevant as of SE 0.6.121's fuel rebalance changes! Only add if you know what you are doing.
Small changes concerning balance, gameplay, or graphics.
With this mod you can toggle Constant Combinator and Power Switch from any distance. Just point your mouse at the combinator and press F to toggle. Use control settings to change the key.
Small changes concerning balance, gameplay, or graphics.
Does that giant icon flashing in your face when you are building get annoying? Well I have the solution for you!
Small changes concerning balance, gameplay, or graphics.
Adjusts the cost of infinite research to start at 1000 and increase by 1000 for each subsequent level.
Small changes concerning balance, gameplay, or graphics.
An overhaul of the AAI Laser Tank. - Each ammo type now has its own turret on the manual tank and its own tank with vehicle AI enabled. - Adjusted the damage, range, clip size and fire-rate of each ammo type/turret. - Slightly improved the resistances of the tank.
Small changes concerning balance, gameplay, or graphics.
Automatically cycles vehicle colors through the rainbow and other color themes
Small changes concerning balance, gameplay, or graphics.
Smoothes out fluid-using recipes, making them proportionally take less time, use fewer resources, and create fewer products.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Do you have a factory held together with scrap, nails, and sheer willpower alone? Do you skoff at the idea of MATH or the concept of a BUS? Well then I have the mod for you! Old mekboy here has crash landed and needs your help to find his way back to his warboss! Replaced default character with Ork Mekboy from the 40k universe.
Small changes concerning balance, gameplay, or graphics.
Changes the recipe and technology for Cliff Explosives like before SA. for early landscape changes
Small changes concerning balance, gameplay, or graphics.
Moves stack inserters and belt capacity technologies to Vulcanus. Changes stack inserter ingredients to require tungsten.
Small changes concerning balance, gameplay, or graphics.
This mod recolors and adds minor improvements to category biters. Tweaks Krastorio 2 biter changes to match Endgame Evolution progression. Adds milestones
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
All qualities will now have the same stats as the legendary one
Small changes concerning balance, gameplay, or graphics.