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Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
Mods introducing new content into the game.
Allows sending rockets into space to mine for asteroid bits, which can be refined into raw materials for infinite ores. Includes all 5 vanilla ores, plus Bob's Ores and Angel's support. Now with partial Krastorio 2 support. Advanced Mode (in beta) allows generating resource patches for mining using gathered materials, with rates based on the ore generation settings of the surface. Support for multiple surfaces is included, along with Space Exploration support.
Mods introducing new content into the game.
This mod contains and integrates HD textures for the production entities of the base game.
Small changes concerning balance, gameplay, or graphics.
An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.
Small changes concerning balance, gameplay, or graphics.
Adds salt, chlorine and more to the base game. Reworks advanced circuit production. Compatible with Krastorio 2 and Space Exploration. A standalone piece of BZ Mods.
Mods introducing new content into the game.
Makes all ore deposits infinitely mineable. Includes modded ores, crude oil and modded liquids. Works in multiplayer and in games with multiple surfaces. In contrary to most other endless resource mods, this one does not convert the numbers on the ore patches to percentages and therefore still has ore patches change their size every now and then and let miners show the correct ratios.
Small changes concerning balance, gameplay, or graphics.
A hybrid planet combining features of Nauvis and Gleba. Brave the dangerous swamp moon of Terra Palus; mine Palusium ore and use UV light to freeze those that would see you destroyed.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Reconstitute wood on Vulcanus by cultivating bacteria found around the sulfuric geysers
Mods introducing new content into the game.
Add zerg as new enemy force. It features Char as a new planet with new resources and new offensive mechanics. They can optionally spawn on "lore accurate" lava Vulcanus.
Mods introducing new content into the game.
This mod contains and integrates HD textures for basic entities (e.g. scrap and plants) of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod contains and integrates HD textures for the production entities of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and unlock cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
This modpack bundles all of the Factorio HD Age mods for the base game. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as required dependencies. A total of at least 6 GB of VRAM is recommended.
Collections of mods with tweaks to make them work together.
(Alpha release, anything can change, more to come, etc) Adds silver, gold, platinum, palladium and more to the base game. Reworks processing units. Compatible with Krastorio 2 and Space Exploration. A standalone piece of BZ Mods.
Mods introducing new content into the game.
Adds landfill recipes for coal, uranium, cryonite, vitamelange and vulcanite.
Mods introducing new content into the game.