Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
A mod that adds a Gui that allows input of item names and amount to give/remove with auto complete when clicking on a suggested item
Ce mod permet, à lui seul, d'obtenir la traduction française de près de 450 mods ! Un outil indispensable pour jouer sans s'embarrasser des termes anglais. Il reprend tous les mods 5Dim, AAI, Angel's, Bob's, Omni mais aussi RSO, Bottleneck, Squeak Through, LTN, FNEI, Factory Planner, Nullius, YARM, ... et beaucoup, beaucoup d'autres encore. La liste complète se trouve dans la description. This mod provides a locale (translation) of nearly 450 mods into French.
Translations for other mods.
Adds tier 4 modules with progression along the lines of the base game by default.
Mods introducing new content into the game.
A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.
Mods introducing new content into the game.
Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Mod Mash Splinter for Regenerative Technology, utilizes unique properties of the inhabitants of Nauvis to allow self healing structures
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the player to make a special chest that can be turned into any of the base game logistic chests.
Mods introducing new content into the game.
Adjusts the amounts stack-sizes of items and results of items in furnaces.
Mods introducing new content into the game.
Mods introducing new content into the game.
Separate pure uranium-235 and pure uranium-238 items? Real-world nuclear industry do NOT work like that! This mod introduces more realistic uranium items of different grades and more realistic uranium enrichment processing. Recipes are kept simple, so even vanilla players will find this easy to master with. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Automatically marks items left lying about for deconstruction around spots where entities die.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds more pipe connections to allow assemblers (chem plants, refineries, pumpjacks and modded miners (all toggled by settings)) to pass through fluids, like electric miners.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
A cosmetic mod that makes it pitch black at night. It can be used with other mods like Space Exploration with no ill effects. Compared to other dark night mods, this mod uses the standard blue nighttime shading as it gets dark.
Small changes concerning balance, gameplay, or graphics.
Mod Mash Splinter Gold, adds gold which increases production of some items by creating alternate recipes for items requiring copper plate and or cable
Mods introducing new content into the game.