Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Exchange items between forces using special trading chests.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an objective for a lazy bastard game for marathon worlds. Includes a disable manual crafting button.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.
Small changes concerning balance, gameplay, or graphics.
This mod adds a way to turn Sodium Hydroxide into solution allowing you to void it using a clarifier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is just a cheaper version of the original mod made by Florian1024 which can be found here: https://mods.factorio.com/mods/Florian1024/iron_sticks_gear. The cost for the research are reduced to the first 2 science packs.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mod that changes the maximum number of concrete in a single slot from 100 to 5000.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.