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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds electric locomotives to the game. (Edited Version by Microhawk. Orginal is from magu5026[https://mods.factorio.com/mod/ElectricTrain]), Also used some models from SE Space Trains : https://mods.factorio.com/mod/se-space-trains
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a variant of belt immunity that will disable itself when walking the same direction as the belts. Based on the Smart Belt Immunity mod from tjson
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds ability to copy final product from assembler to logistic storage chest.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Share player selection and "opened" activity to other players. (ALT-MODE VIEW or change setting so it is all the time). MAIN FUNCTIONALITY IS IN FACTORIO 2.0! INTERFACE -> "Show multiplier selection rectangles"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to increase the number of slots in your inventory GUI, in case your inventory gets so large you have to scroll to see it all. Configurable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Monitor your LTN network in real-time! Adds a configurable reader that displays network contents on circuit network and in a beautiful GUI. Filter by network ID, view provider/requester items separately, see everything at a glance with color-coded backgrounds (green for surplus, red for deficit). Perfect for managing complex train logistics!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides the ability to toggle in and out of Map Editor, via hotkey and Shortcut Bar icon. v2.0 Currently broken, I don't plan on fixing it anytime soon. Instead, you should use Editor extensions, as they will provide the same as what this offers and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Time Played Tracker adds a handy ⏱ button that opens a sidebar showing each player’s total session, active and AFK time (tracking from installation onward) right inside the game—no console required.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Original Credit goes to MaxelDel and Skyphase for making the original mods. is dependent on bobs modules Adds a new Beacons pure main category. Added Beacons: Efficency Beacon, Speed Beacon and Productivity Beacon and much more ranging from MK1-MK8. adds a god beacon https://mods.factorio.com/mod/Advanced_Sky_Modules original mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds the command /repair, which allows an admin to repair entities or revive entity-ghosts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables the usage of circuit wires on the long space pipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Copies entities for bases that created via EasyAPI from "dummy" surface. Use command: /change-DBase
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.