Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Decreases hand crafting speed to 1/60. Adds Burner Assemblers for the beginning
Small changes concerning balance, gameplay, or graphics.
Teleports trains through tunnels between clusterio instances. Warning: work in progress alpha.
Mods introducing new content into the game.
QR code blueprint generator Inspired by a random nilaus stream Contributors: - DrKronen
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Adds more tiers of transport belts, each increasing in speed by enough to be worth upgrading to.
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
My personal modpack. This mod alone does nothing. Report crashes, balance issues and other problems to https://github.com/DarkShadow44/DarksFixesAndTweaks/Issues.
Collections of mods with tweaks to make them work together.
An attempt to draw Factorio's environment graphics in my own hand-drawn style.
Small changes concerning balance, gameplay, or graphics.
Adds four tiers of fuels past nuclear fuel. Stats and cost can be modified with startup settings. Tier3 - acceleration 455%, maxspeed 140%. Made for my fwends. The recipes are temporary until I make a full mod with it's own ingredients."
A set of entirely valid (but strange) prototype definitions to stress-test mods adherance to the specification.
Mods introducing new content into the game.
Based on SimpleCompress by Zaflis; Adds recipes to compress and decompress ores and plates
Allows you to liquify items for easy transportation, modding api available! (^-^)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.