Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Removes the recipe for destroying the stone, leaving only crushing into sand.
Small changes concerning balance, gameplay, or graphics.
I just felt we shouldn't need paint to make our pathing and such, so I'll make the pathing free to make since its really just there to tell carts where to go in a semi-old fashion way.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Automatically puts item in your cursor when it becomes available instead of a ghost.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Made for my SE playthrough. Adds the superior inserters from K2. Recipes are adjusted to use SE materials. Some settings might be introduced later. All credits go to the original authors Krastor and Linver, as well as the current maintainer, Raiguard.
Mods introducing new content into the game.
Adds a fixed limit to the amount of companion drones existing at once to stop them from being overpowered.
Small changes concerning balance, gameplay, or graphics.
Replaces vanilla coal liquefaction recipe.Takes coal, steam and petroleum gas as inputs, and outputs crude oil only.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
YOU SHOULD NOT DOWNLOAD THIS MOD UNLESS YOU FIND A SERVER THAT REQUIRE IT! 服务器专用模组!
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Reverts the changes to the Artillery recipes caused by the Space Age expansion. This allows Artillery to be unlocked on Nauvis
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Adds towship-tagboat (clone of cargo-ships indep-boat) and turns Wooden Platform into a floating barge that can be attached/detached with J/K. Waterway setup and automation possible
Mods introducing new content into the game.
Unlimited gambling! Adds a postgame infinite technology with infinite tiers of quality.
Mods introducing new content into the game.
By default modded assemblers/chests do not accept circuit wires. This mod will add them. Also has an option that allows overwriting explicitly disabled circuit and logistic network connections.
Small changes concerning balance, gameplay, or graphics.
Changes starting evolution settings and decreases evolution on alien nest kills test
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a command that exports recipe, item & fluid, assembler, miner and resource data in a JSON format
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Boosts power output of RTG, Fusion, and Antimatter personal reactors in Space Exploration.
Small changes concerning balance, gameplay, or graphics.