Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod is an extension to Built in Beacons, utilising Factorio Extended Plus Machines & Modules.
Mods introducing new content into the game.
Adds smaller assembly variants using fewer ingredients and crafting quicker.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds productivity as an allowed effect for the omni buildings that initially do not allow it
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add 2 levels of basic simple material plug-in tower to pass the period without plug-in tower 添加了2个级别初级的简单材质插件塔用来度过没有插件塔的时期
Mods introducing new content into the game.
Put the stack Size of vanilla tiles to 1k 'All tiles stack to 1k' put every tiles to 1k which breaks things
Mods introducing new content into the game.
Added the formula of unlimited access to resources in the later stage 增加了后期无限获取资源的配方
Attempts to make per-player enemies that focus only on their player target, unless attacked.
Mods introducing new content into the game.
[WIP] This mod adds some compatibility between Schall mods and AngelBobs.
Small changes concerning balance, gameplay, or graphics.
An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
Mods introducing new content into the game.
Mods introducing new content into the game.