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Roam your rail network by generating random temporary stops in your train's schedule.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Language package in Ukrainian - Мовний пакет українською (py_mods_pack)
Translations for other mods.
(This is a fork of the https://mods.factorio.com/mod/shrek mod by jerzygorski, that deletes armor from the character model of the mentioned mod. All credits to him!) This mod replaces the engineer character with our beloved ogre.
Small changes concerning balance, gameplay, or graphics.
The mod allows you to automatically place ghost tiles under buildings and on any surface. You can flexibly customize what type of ground coverage will be under what types of buildings, using a constant combinator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Evolution equals percentage of researched technologies / total technologies.
Small changes concerning balance, gameplay, or graphics.
Replaces research completed sound with random swears to the player in Polish
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a portable generator and nuclear reactor equipment that consumes fuel for power production. Now with Gigafuel support and buffs!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Seems most people I talk to have turned off all sounds because they dont like the new biter sounds. This restores the 'working_sound' attribute back to the vanilla default
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
NoEggs is a extremely simple mod that someone asked me to make on the fly. All it does is remove eggs from the productivity-module-3 recipe and replaces them with carbon fiber. Additionally, it edits the research tree so that the altered recipe fits in.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds factory expanders that passively attach to assembling-machine-3 and grant scripted bonus productivity. New: ***Adds factory expanders that passively attach to electric furnace and grant scripted bonus productivity.***
Mods introducing new content into the game.
Fork of the mod "Nuclear Artillery Shell" by Aephiex. Updated and ported to 2.0. Compatible with Space Age.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.