Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Nauvis is long. An infinite stream of alternate Nauvis worlds and you can step through them.
Mod that adds a new pole/tower that can recharge 4 robots(2 x 2), though they can't dock with it.
Mods introducing new content into the game.
***CURRENTLY IN ALPHA*** Adds an alien waste resource that spawns on killing spawners. This resource can be refined into alien artifacts as an alternate method for obtaining alien research packs.
Mods introducing new content into the game.
Corrects the specific heat value for water. Calculations based on a 20cm pipe
Mods introducing new content into the game.
Adds far-flung outposts to encourage exploration, expansion, and networking on a large scale.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod that Makes Chests Upgrade to next type wood->iron->steel ect.
Mods introducing new content into the game.
This mod adds drones that can be programmed with Lua to do automatable tasks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod helps keeping your inventory tidy by allowing the reconversion of decorative tiles back to their base tile (e.g. hazard concrete back to plain concrete). Press [J] to reconvert the stack of tiles you are currently holding in your cursor. This works for vanilla concrete, AsphaltRoads, MoreFloors and others.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes the fluid wagon stats back to what they were before 0.16.8 (75k capacity, recipe of 3 tanks and 3000 weight)
Small changes concerning balance, gameplay, or graphics.