Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Changes the artillery wagon, such that it now has the same range for manual and automatic firing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds all the cars/tanks I've done so far.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Your Roboport comes with a big pole that connects energy directly to another Roboport with his max area. No more putting big poles between Roboports.
Mods introducing new content into the game.
A better GUI for managing the research queue. Fork of sonaxaton-research-queue adding compatability with the vanilla research queue.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Solarpannels and Accumulators MK 1-8, Mk1 = 8 Normal pannels/accumulators Each Mark, means times 8 in power (additional cost on higher tears, to make a balance for the space)
Mods introducing new content into the game.
Adds a small line to all settings descriptions indicating what the limits and defaults are for that setting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Neatly rewire electric grid setups. Updated for version +>0.18.13. All credits goes to deltatag.
Small changes concerning balance, gameplay, or graphics.
Applies the mining productivity bonus to Angel's Refining's crystallizers. Designed for use with the Sea Block mod pack, but does not require it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Capsules that spawn trees. Useful for pollution absorption or making your base look pretty.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Added music from StarCraft and StarCraft II. Добавляет композиции из StarCraft и StarCraft II.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
* Snipping: Screenshots a selected area, similar to programs like the Windows Snipping Tool or Flameshot. * Timelapse: Automatically does screenshots of the whole base in set minute intervals. Written to be performance friendly. Aims to be your do-it-all toolkit for screenshots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds higher teir energy storage and satelites which use that storage. Allows Nuclear Energy to be a viable sole-source production method for energy.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.