Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats
4 years ago
0.17
6

When destroyed Drop the item


When your enemies attack your base, your destroyed machines drop the material to re-build.

Content
3 years ago
0.17 - 0.18
6
Cheats

Meme Sounds for Programmable Speakers [WIP]

by Azias

Adds a couple of sounds for programmable speakers. (20 currently)

Tweaks
4 years ago
0.17
6

Resource Autoplace KAIZEN

by B_head

Improve the 0.17 autoplace to resources, enemy base, trees and rocks. Provides an API that can be used by other mods.

4 years ago
0.17
6

Custom Walls


Allows wall cost and health to be configured.

4 years ago
0.17
6

Expanded Rocket Payloads adapted for Bob's and Angel's

by Soggs

Several tweaks to adapt the Expanded Rocket Payloads mod for Bob's and Angel's mods

4 years ago
0.17
6

Piggy's Quick Start


A combination of accelerated start options including bots. Goal is to skip past burner miners and jump straight into laying out a main bus.

4 years ago
0.17
6

Disable interactions from vehicle [raw edition?]


You can't open, repair, mine, etc any entity when you're in a vehicle.

3 years ago
0.17 - 0.18
6

Grid Fuel Manager

by mrudat

Loads fuel into burner generators in equipment grids from attached storage

Utilities
3 years ago
0.17 - 0.18
6

Modular Armor


Alters Modular Armor and adds new Modules

Content
4 years ago
0.17
6
Armor

Long Stack Inserters


Adds long stack inserters

Content
3 years ago
0.17 - 0.18
6
Logistics

Improved Nomenclature


This mod changes a few terms to be more correct. 'physical damage' => 'kinetic damage' 'energy weapons' => 'electrical weapons' 'shooting speed' => 'rate of fire' Only affects the game on English.

Tweaks
4 years ago
0.17
6

Randomize Science


PRE-ALPHA VERSION - Generate randomized ingredients for science pack recipes for every game. Covers basic 6 science packs. Adjust difficulty, progression, number of ingredients, tier caps, and crafting time/output. Include ores, wood, liquid, fish, or science packs as ingredients, craft in random buildings, and use a random seed to keep your recipes.

Tweaks
4 years ago
0.17
6

Missing Items Circuit by Whitecold updated for 0.17

by mrudat

This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in.

4 years ago
0.17
6

Oil Patches Organizer by Apriori updated for 0.17

by mrudat

Use special blueprint-like item to relocate oil patches so that they are being placed in a custom-sized grid for handy pumping. Also oil patches in newly generated chunks are being reorganized automatically (adjustable through the mods settings menu)! Angel's fissure and natural gas are supported. Select an area with patches to snap them to a grid. Shift+select a point to set a custom grid center. Shift+select an area with patches to move them to the custom grid center.

4 years ago
0.17
6

StromTimeLapse by stromhurst updated for 0.17

by mrudat

This mod automatically takes time lapse screenshots of any placed entity.

4 years ago
0.17
6

SyndicateOST

by Spasmus

Adds soundtrack files from the 1993 Syndicate game and others.

4 years ago
0.17
6

Mall Helper


This mod adds a tool to help you make or update malls. It automatically detects inserters placing items from assembly machines into chests, and adds circuit or logistic network conditions to limit how many items are stored. To use it, click the tiny button the in the top right of the 0.17 shortcut bar and enable the shortcut.

Utilities
4 years ago
0.17
6

AE-Sentries Tweeker


Adds a setting to change AE-Sentries to use normal bullets instead of AE bullets

Utilities
4 years ago
0.17
6

Planes by NikolaTech


Mod add a prop plane in the game. Unstable 0.4.1 version

Content
4 years ago
0.17
6
Transportation