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Adds linked chests that share items across planets by icon. Certain items like science packs cannot be stored.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Play with your friends on free play maps while having a separate research tree but still being able to work together and access each others chests and factories etc.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that allows you to multiply the amount of results and the energy consumed by assembly machine.
Small changes concerning balance, gameplay, or graphics.
Adds an option to multiply the cost and time needed to finish a research by x and y respectively where x and y depend on the number of packs.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds liquid rocket fuel and corresponding rocket part recipes for rocket silos, compatible with external-rocket-parts and RocketFuelSteel.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds a universal reactor, consisting of different modules. It can turn vanilla and modded fuels into power, furnace or crafting machine fuel. Will supply all the power you ever need! This is the Custom Version without Squeakthrough
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes starting items and technology branches for a more fun experience.
Mods introducing new content into the game.
Rampant(and others) fix by problemlow. Originally by Yes-Man, his description was as follows: Craft and plant (blue-printable) tree saplings that grow into trees, and automate it with the Recursive Blueprints mod. This is an update of 'My Tree Mod' from SamuelCombrinck, which was inspired by 'Simple Saplings' made by hypermark which apparently was a fork of 'JJtJJs Tree Planting Mod'.
Mods introducing new content into the game.
The decontamination foam from Nuclear Operators Utilities and nothing else. Use to extinguish fires (compatible with Flammable Oils, RealisticReactors, True Nukes) and remove radiation. Should have marginally improved performance over the original as it removes some checks that run even if the items are disabled. Original mod by OwnlyMe and updated by max2344
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Changes electric furnaces to require heating coils within the machine, to function properly.
Mods introducing new content into the game.
Adds a combinator that sets Space Age infinite research based on a signal. Added support for custom infinite technologies
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Addition to the Awesome 'Whats a Spoilage' Mod by wretlaw120. This mod adds a Copper Ore and Iron Ore Recipes to the Biochamber, made out of their respective Bacteria. Unlocked additionally to the Bacteria Cultivation Technology.
Small changes concerning balance, gameplay, or graphics.
Replaces the asteroid grabber sound effect with the 'Yoshi mlem.' By request for JohnMegacycle.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.