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Gives you more control over how your bots respond to logistics requests, including letting you request to be stocked up on specific items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Lightweight mod to remove the Calcite cost of smelting ores into molten metals
Small changes concerning balance, gameplay, or graphics.
Adds a setting to adjust the stack size of atomic bombs. Default is now 100.
Small changes concerning balance, gameplay, or graphics.
This mod tweaks the cybersyn combinator recipe for IR3
Small changes concerning balance, gameplay, or graphics.
Evolution is a percentage based on total Research progression. Research costs increase +10% each research up to x1000. Personal use, but feel free to use or adapt.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!
Mods introducing new content into the game.
Adds duplicate stone, steel and electric furnaces than can consume an entire tier of ore on a belt per second. Best used with loaders. Optionally converts furnaces to assembling machines for more compatibility with mods like Krastorio 2.
Mods introducing new content into the game.
Adds shooting speed research for Tesla weapons from the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Dense Integrated Storage Kludge: A removable data storage device for circuit networks holding 512 circuit frames.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds Uranium and Coal to Fulgora. Suggested to use with Any Planet Start with Fulgora. Does not update existing saves.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This is a ruleset mod for specifying the allowed mods for a vanilla space exploration speedrun Do not add mods outside the allowed optional dependencies Mod settings are under an explicit whitelist If there's a mod setting that you think is missing that has been removed please contact All options on the map generator are available: Set seed No Nauvis Cliffs No Nauvis Biters No Pollution No Evolution Research Queue Enabled Max Richness
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Several modified aspects. Not perfect balance but a lot of fun. 10x radar Roboport 10x and fast charging. 1000x speed and efficiency module. Logistic chest 10x. Barrel 5k. Accumulator 1TJ. Big Size grid for spider and train.
Mods introducing new content into the game.
CNC Skinned Mining Drones with the original mining depot. This is an edit of the reskin mod by AivanF.
Small changes concerning balance, gameplay, or graphics.
Show entity's temperature It is useful in the maintenance and design of nuclear power plants. --------------------- Показывает температуру трубок, теплообменников, реакторов. Полезно при обслуживании и проектировании атомных станций
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A simple mod that buffs roboports to have 8 charging spots, charge instantly and increase the roboports internal buffer charge rate.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Divide all fluid values used throughout the game by 10. Pipes and pumps are unaffected. Significantly decreases troubles with pipe throughput.
Mods introducing new content into the game.