Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Help get your factory started with some drones! An early (but awful) alternative to robots. Introduces several intermediate tier logistics items (and a few non-logistics items) to bridge the gap between mid game and end game items.
Mods introducing new content into the game.
Mods introducing new content into the game.
Use your rockets as a cargo to quickly send a payload to a distant outpost.
Mods introducing new content into the game.
This mod adds Nuclear Artillery to your arsenal. These nukes also make craters! ( can be disabled in mod settings )
Mods introducing new content into the game.
Adds underground belt layering. !!!!NOW USES FACTORIO EXTENDED PLUS FOR HIGHER BELT TIERS!!!!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds more recipes for the centrifuge, for example full charge of nuclear fuel that takes 20 uranium ore.
Mods introducing new content into the game.
Mods introducing new content into the game.
Simple mod to add a high-speed and extra-threatening bullet train to Factorio, for ElricM
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new mk2 drill that has a 7x7 mining area compared to 5x5 for base mining drill. Allows for beaconed mining setups.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes all resources from the surface of the planet apart from those on the Top Left Side. Also removes decoratives. Added a customizable offset so resources from Starting Area can be left untouched or totally removed.
Mods introducing new content into the game.
Adds new accumulator buildable from the start of the game with very basic resource cost and low capacity
Mods introducing new content into the game.
A combinator that displays a signal from the circuit network, with formating options.
Mods introducing new content into the game.
Requested by Pac0master created by Bilka, This mod creates a new Preset increasing the alien group size and more
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.