Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Given the full Py suit's complexity, we can add several QOL mods. But those mods often lack Py compatibility. This mod makes adjustments and improvements to seamlessly fit Pyanodon. Currently compatible mods: AAI Signal Transmission, Moon Logic, Memory Storage, Fluid Memory Storage, Fluid Must Flow, Advanced Fluid Handling. 由于Py的复杂度,需要一些辅助模组。但相互并非平衡兼容,故本模组提供一些特调。 目前兼容的模组:AAI 信号传输、太阴运算、无限存储箱、无限流体罐、流必流、先进地下管。
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Convert standard rails to naked rails, removing the gravel and/or sleepers. Can also change rails to rail remnants for a destroyed look.
Mods introducing new content into the game.
Mods introducing new content into the game.
Quickly duplicate filter settings in Cargo Wagons and other filterable containers
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adding 3x3 burning mining drill with high productivity and 5x5 drilling area
Mods introducing new content into the game.
A mod for editing/updating/modifying existing blueprints without placing them in to the world first.
Mods introducing new content into the game.
Warehousing that allows you to have large storage buildings. Original Warehousing mod made by Anoyomouse. Store all the things! Storehouses by Hanniballo
Mods introducing new content into the game.
Adds a translation from English to Japanese for Angel's mods.
Small changes concerning balance, gameplay, or graphics.