Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Команда телепортации [/tp ]! Читайте описание мода после установки для получения информации об использовании. Console command for teleportation [/tp]! Read the description of the mod after installation for usage information.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes it possible to progress through early game K2 in the Gridtorio scenario.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This is a [fork](https://mods.factorio.com/mod/blueprint-shotgun) that adds runtime protection against errors. Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items.
Small changes concerning balance, gameplay, or graphics.
Adds mirrored versions of fluid recipes (except for ammo)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes many stack sizes massively increased. Supports Bobs mods items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Scenarios, maps, and puzzles.
TextureBase makes it easy to create your own Factorio Texturepacks! Effortlessly change Sounds & Textures of the Base Game & Mods with this streamlined Tool!
Small changes concerning balance, gameplay, or graphics.
MrJakobLaichs planets mod. This mod adds planets and makes you mine/produce on said planets! Depends on and intended for usage in combination with: Pyanodons mods
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution. Continued and fixed from original mod by Inderium.
Mods introducing new content into the game.
Makes intermediates less "dense", meaning that you will have to transport many more items.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds cold resistance (Frost Biters) to armors from Space Exploration.
Small changes concerning balance, gameplay, or graphics.
This mod finds machines that haven't produced anything, and therefore may be incorrectly configured, and marks them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Czech Localization for some mods. Cesky preklad pro spousty komunitou vytvorenych modu podle oficialnich hernich nazvu. Seznam aktualne prelozenych modu je na domovske strance.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Enables destruction ghosts from the start of the game. If you remove the mod before researching Construction Robotics you can use the following command to disable ghosts again: /c game.player.force.ghost_time_to_live = 0
Small changes concerning balance, gameplay, or graphics.