Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
FactorioChem Proof-of-Concept puzzle mod - SpaceChem in Factorio. SpaceChem by Zachtronics Industries. Design and shape molecules in 2D space within the confines of a single item slot.
Large total conversion mods.
Adds many new bacteria types (fx. sulfur, tungsten, and more), and the ability to slowly modify them into another type.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Balances flamethrowers. Flamethrowers deal considerably less damage, but will hit enemies much more reliably without dragging behind them. Fluid consumption is increased. Heavy and light oil give much better damage buffs. Everything is configurable, including range and firing arc size.
Small changes concerning balance, gameplay, or graphics.
Fixes Compatibility with Advanced Furnaces 2 mod when played with Space Exploration mod
Small changes concerning balance, gameplay, or graphics.
For when you need just a little more storage space. Adds a chest that can hold 65,535 stacks of items, a storage tank that can hold 4.2G fluid, and an accumulator that can hold 100GJ and the I/O rate is effectively infinite.
Small changes concerning balance, gameplay, or graphics.
Nothing allowed handcraft. Meant to be played with other mods which gives you ways to research and build what you can't craft by hands. Masochists only :)
Mods introducing new content into the game.
Makes the recycling % adjustable Makes rocket capacity adjustable Makes nr of landing pads per surface adjustable Makes some recipes simpler (mainly circuits) Makes some items lighter (increase how many fit in a rocket)
Small changes concerning balance, gameplay, or graphics.
Wireless Circuit Networks, per channel. https://buymeacoffee.com/mallyhubz
Mods introducing new content into the game.
Obtain materials from biter carcasses to craft valuable items. walking speed up and crafting speed up, etc.
Mods introducing new content into the game.
Adds a large, Powerful Drill. This version has been editted. Decreased the miningspeed because the drill in combination with beacons was way to overpowered. Also increased the powerusage x10. All the credits goes to the original poster toddnollan.
Mods introducing new content into the game.
Automatically fills in sensible default conditions when you have filters with your cargo wagons. Makes vanilla style train basing and direct train to assembler builds much less tedious.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Enables the construction of foundations for Vulcanus and Fulgora earlier, only needing resources found on those two planets.
Small changes concerning balance, gameplay, or graphics.
Resizes the forestry buildings, they are chunk-dependent producers. Originally made as a 3x3, while chunks are 32x32. This mod changes the size to a 4x4 so it aligns in the chunk center. Visuals not finished 100%.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Upgrade your electrical network by hiding all the wires underground! The new type of poles can be placed even under factory objects, which will save a lot of space and time. Underground poles completely repeat the middle and large poles, as well as the substation.
Mods introducing new content into the game.
Core fragment processing no longer returns 0-4 normal fragments which are high in gluten.
Small changes concerning balance, gameplay, or graphics.
Adds several large/super-large chests with logistic network supports. Adopted for version 2 of Factorio
Mods introducing new content into the game.