Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
This mod adds an additional tier of Armor which makes you immune to fire and has the same properties as Mk2 armor.
Mods introducing new content into the game.
Define a challenge on a chosen map and try to complete it as fast as you can, or in a limited time. Publish it on the factorio forum (section Maps and Scenarios) to challenge other players, and see if someone can beat your personal record...
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds plasma defense equipment. It is a lot more effective than the laser defense.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Now you can control alien brains ! And force them to fight for you ! Well at least some of them, and for a limited time...
Mods introducing new content into the game.
Access the subspace trading network to buy and sell materials.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Ever wanted to repurpose your unused burner drills and furnaces? Now you can with Upgrade! Now compatible with mods such as Bob's mods and KS_Power.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Adds a sewage pipe, which dumps liquids into the water, but generates a lot of pollution
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Increases Rocket Damage to be comparable to Tank Cannon Damage (Just a little less so Tank Cannon is still a better option, but makes handheld rockets actually an option to deal with Big Worms etc.). Additional damage configerable in Config.lua
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Automatically marks loot in logistic construction range of the player for deconstruction.
Mods introducing new content into the game.
Fire bugs delight :) Forrest regrow after being destroyed and allows player to grow trees.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.