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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes the default items in from player's inventory on spawn/respawn. (Possible to configure to remove only weapons or leave only them.) Before disabling/removing this mod, restore the default items on all your saves. (Load the save, change mod settings and save again.)
Small changes concerning balance, gameplay, or graphics.
Adds setting to grant bonus inventory slots as well as manual crafting, manual mining and walking speed.
Small changes concerning balance, gameplay, or graphics.
Physical projectile damage technology improve artillery shells damage same value as canon shell
Small changes concerning balance, gameplay, or graphics.
Remove both gravel and sleepers from rails or keep the sleepers. Re-creation of the mod with the same name from Factorio 1.x.
Small changes concerning balance, gameplay, or graphics.
Allows players to slowly mine cliffs prior to researching cliff explosives.
Small changes concerning balance, gameplay, or graphics.
Attempts to shrink huge UPS impact due to spread biter bases on map
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces the engineer with Nepgear. Character selection mod compatible.
Small changes concerning balance, gameplay, or graphics.
space rails, chests and robots,and you can build your mega-factroy in space platform.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Scales cargo ships so their carry : weight ratio is simmilar to trains (it should be even better, as ships are more efficient, but let it be at least equal)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Difficulty tweaks for Nauvis. Nights are darker, some ores are mixed, flamethrowers and locomotives use more fuel, and shotguns are stronger. Optional dependencies affect enemies and other aspects of Nauvis. Part of Space Age: Hard Mode. Vanilla+.
Small changes concerning balance, gameplay, or graphics.
Scales the crafting icon on top of space manufactory, landing pad, and other large buildings from Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Changes the fluid connectors of the thruster to allow symmetric and space-efficient builds.
Small changes concerning balance, gameplay, or graphics.