Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

New Islands


Proof of concept: new terrain generation, more rivers and islands between them.

3 years ago
0.16 - 0.18
20

Config Train Specifications


Modify the Locomotive Speed, Cargo Wagon Size, Fluid Wagon Capacity and much more. Customize the best way for you. Now work with all modded trains.

Content
3 years ago
0.16 - 0.18
20
Trains

Crafting Efficiency


Adds technologies to increase the gain of wastefull and expensive processes, such as copper cable, steel, gears, circuits, and engines. Requires omniLib which enables dynamic recipe generation and auto-updating entities in world with newer recipes. Works on items even if mods change their recipes. Updated for Factorio v18

3 years ago
0.16 - 0.18
20

Overloaded Trains

by OwnlyMe

Train acceleration now depends on the loaded items (freely adjustable realism factor)

Tweaks
3 years ago
0.16 - 0.18
20

Killing enemies gives Military Science


Killing biters gives Military Science

Content
3 years ago
0.16 - 0.18
20
Enemies

Beautiful Bridge Railway Bob Fix


Extends on Beautiful Bridge Railway to add support for Bobs

3 years ago
0.16 - 0.18
20

Amator Phasma's Nuclear


This mod is inspired by "Nuclear Power" by Fatmice and "Uranium Power" by Simdezimon. And, like the both, does this mod expand the production of nuclear fuel cells and the reprocessing of spent fuel cells. With this mod, the start into the atomic age is a bit harder than in the vanilla Factorio and you will need the logic cabling for this mod because you have to control pumps so that your enrichment process can work efficiently. (Without a logic control this process will come to a standstill.)

Content
3 years ago
0.17 - 0.18
20
Power

Amator Phasma's Recycling


This is a simple modification that adds up to two by-products to the intermediate products: scrap metal with a probability of 10% for one or 5% for two scrap metal types. This scrap metal can be collected and later processed in a recycler and then smelted into plates again. It's very simple, but it adds a small layer of complexity to your transport-belt layout. In the early game you can easily solve this with splitters or filter-inserters. Later in high-production areas, you have a dedicated transport-belt.

Content
3 years ago
0.17 - 0.18
20
Manufacturing

Coke


This mod introduces coal to coke production, if not already known by the bigger mods.

Content
3 years ago
0.17 - 0.18
20
Fluids

Bots Refuel Trains


Construction Bots can now refuel locomotives. Open any train station to configure, which fuel should be requested at that stop.

Content
3 years ago
0.17 - 0.18
20
Trains

Chopper

by ElAdamo

Get to da choppa!

Content
3 years ago
0.17 - 0.18
20
Transportation

Longer Wires


Adjust wire lengths

2 years ago
1.0
20

pezdo


This mod adds the pezdox sounds to the game.

Tweaks
1 year, 27 days ago
1.1
20

OilExpantion


ned wirklick fia oel

11 months ago
1.1
20

Tile Tweaks


AKA gotta go fast. Tweaks tile speed and other settings of all tiles in the game. Who wants to be moving slowly?

9 months ago
1.1
20

Christmas Candy Factory ja Transration


Japanese translation MOD for Christmas Candy Factory MOD.

Tweaks
9 months ago
1.1
20

Shroud


Make stuff unminable. Defaults to construction/logistic robots.

Tweaks
7 months ago
1.1
20

Universal Ban List

by STS15

Universal mod that checks if a user is on the universal factorio ban list.

Utilities
6 months ago
1.1
20
4 months ago
1.1
20
Logistic network