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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
When you blueprint rocket silos, copy the silo inventories into the blueprint so they become ghosted items on placement (Factorio 2.0+). Toggle via toolbar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a recipe to convert solid fuel and sulfuric acid into coal using a chemical plant.
Mods introducing new content into the game.
Mods introducing new content into the game.
Realistic Reactors is a great mod, but seems geared towards vanilla and not Space Age. You can unlock an upgrade to its reactors... before you're even able to build them since Efficiency 2 is locked behind space science. This mod tweaks Realistic Reactors Reborn's recipe to use vanilla reactor recipe so you can enjoy the threat of it exploding in your face before you go to space.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This is a slim collection of basic quality of life mods. Of the many QOL modpacks, this one is objectively the best.
Collections of mods with tweaks to make them work together.
Organize your space platforms into named groups using a tabbed Fleet Manager UI. Open with Ctrl+Alt+S.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Balance and compatibility fixes. I publish it to play with other people, but feel free to use if you prefer similar play style: feeling powerful but not cheaty easy, and when different mods are linked like a single overhaul mod. Check mod homepage to see main changes, and see the dependencies for compatible mods.
Small changes concerning balance, gameplay, or graphics.
This is a dummy mod thats acts as a mod orginizer for my space age playthought
Collections of mods with tweaks to make them work together.
Removes highland from Gleba. You're going to have to sort out your spoilage in the swamp.
Scenarios, maps, and puzzles.
make spawners invincible, only apply to new borned spawners except created by Captive biter spawner. invincible spawners can't be captured.
Small changes concerning balance, gameplay, or graphics.
replaces the research complete sound with the Świat Według Kiepskich transition sound; stolen from ZZMthesurand's Better Call Saul Research Sound mod
Small changes concerning balance, gameplay, or graphics.
Reads data from all your space platforms and outputs it to the circuit network via virtual signals. Place a monitor on each platform and manage your entire fleet from the planet surface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are you tired of doing things the normal way? Of recipes that do not make sense? Well, we have a solution for you! Change any item in the game to the letters of its name or vice a versa! Isn't that simple? And of course, there are some more recipes to help you manage the resources. Surely, this can only make things easier.
Mods introducing new content into the game.
Quality-of-life improvements for Space Age travel: faster travel and launch animations plus configurable interplanetary route lengths. CAUTION: This mod is intended for players who have already experienced Space Age with vanilla pacing. Not recommended for first playthroughs, speedrun competitions, or tournament environments. Extreme setting values are discouraged, as they may significantly alter game balance and progression feel. Default settings aim to stay close to vanilla intent while...
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes the colour of several items of the map to make it easier to See. Biter Spawners and Belts.
Small changes concerning balance, gameplay, or graphics.
Increases the capacity of cargo and fluid wagons based on quality tiers.
Small changes concerning balance, gameplay, or graphics.
Replaces the research complete sound with jet set radio spray sound.
Mods introducing new content into the game.